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authorThierry Thomas <thierry@FreeBSD.org>2007-05-26 19:23:44 +0000
committerThierry Thomas <thierry@FreeBSD.org>2007-05-26 19:23:44 +0000
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The Wild Magic Real-Time 3D Graphics Engine is described in the book "3D Game
Engine Design: A Practical Approach to Real-Time Computer Graphics". Much of the source code is for 3D real-time graphics, but you will find quite a bit for other purposes. <http://www.geometrictools.com/>
Notes
Notes: svn path=/head/; revision=191925
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