diff options
author | Piotr Kubaj <pkubaj@FreeBSD.org> | 2022-10-12 09:59:02 +0000 |
---|---|---|
committer | Piotr Kubaj <pkubaj@FreeBSD.org> | 2022-10-12 10:15:38 +0000 |
commit | 2729cb84b7af5d19933d8609d6a1a69ba119d521 (patch) | |
tree | ffa56457858e230516a7a99e7ad50bf91b04387d /emulators/mgba | |
parent | fb91445edeab0e0d2e6273600ed604da50fb2ee8 (diff) | |
download | ports-2729cb84b7af5d19933d8609d6a1a69ba119d521.tar.gz ports-2729cb84b7af5d19933d8609d6a1a69ba119d521.zip |
emulators/mgba: update to 0.10.0
Features:
- Preliminary Lua scripting support
- Presets for Game Boy palettes
- Add Super Game Boy palettes for original Game Boy games
- Tool for converting scanned pictures of e-Reader cards to raw dotcode data
- Options for muting when inactive, minimized, or for different players in multiplayer
- Cheat code support in homebrew ports
- Acclerometer and gyro support for controllers on PC
- Support for combo "Super Game Boy Color" SGB + GBC ROM hacks
- Improved support for HuC-3 mapper, including RTC
- Support for 64 kiB SRAM saves used in some bootlegs
- Discord Rich Presence now supports time elapsed
- Additional scaling shaders
- Support for GameShark Advance SP (.gsv) save file importing
- Support for multiple saves per game using .sa2, .sa3, etc.
- Support for GBX format Game Boy ROMs
- New unlicensed GB mappers: NT (newer type), Sachen (MMC1, MMC2)
Emulation fixes:
- ARM7: Fix unsigned multiply timing
- GB: Copy logo from ROM if not running the BIOS intro (fixes mgba.io/i/2378)
- GB: Fix HALT breaking M-cycle alignment (fixes mgba.io/i/250)
- GB Audio: Fix channel 1/2 reseting edge cases (fixes mgba.io/i/1925)
- GB Audio: Properly apply per-model audio differences
- GB Audio: Revamp channel rendering
- GB Audio: Fix APU re-enable timing glitch
- GB I/O: Fix writing to WAVE RAM behavior (fixes mgba.io/i/1334)
- GB MBC: Fix edge case with Pocket Cam register accesses (fixes mgba.io/i/2557)
- GB Memory: Add cursory cartridge open bus emulation (fixes mgba.io/i/2032)
- GB Serialize: Fix loading MBC1 states that affect bank 0 (fixes mgba.io/i/2402)
- GB SIO: Fix bidirectional transfer starting (fixes mgba.io/i/2290)
- GB Video: Draw SGB border pieces that overlap GB graphics (fixes mgba.io/i/1339)
- GBA: Improve timing when not booting from BIOS
- GBA: Fix expected entry point for multiboot ELFs (fixes mgba.io/i/2450)
- GBA: Fix booting multiboot ROMs with no JOY entrypoint
- GBA: Fix 1 MiB ROM mirroring to only mirror 4 times
- GBA Audio: Adjust PSG sampling rate with SOUNDBIAS
- GBA Audio: Sample FIFOs at SOUNDBIAS-set frequency
- GBA BIOS: Work around IRQ handling hiccup in Mario & Luigi (fixes mgba.io/i/1059)
- GBA BIOS: Initial HLE timing estimation of UnLz77 functions (fixes mgba.io/i/2141)
- GBA DMA: Fix DMA source direction bits being cleared (fixes mgba.io/i/2410)
- GBA I/O: Redo internal key input, enabling edge-based key IRQs
- GBA I/O: Disable open bus behavior on invalid register 06A
- GBA Memory: Fix misaligned 32-bit I/O loads (fixes mgba.io/i/2307)
- GBA Video: Fix OpenGL rendering on M1 Macs
- GBA Video: Ignore horizontally off-screen sprite timing (fixes mgba.io/i/2391)
- GBA Video: Fix Hblank timing (fixes mgba.io/i/2131, mgba.io/i/2310)
- GBA Video: Fix rare crash in modes 3-5
- GBA Video: Fix sprites with mid-frame palette changes in GL (fixes mgba.io/i/2476)
- GBA Video: Fix OBJ tile wrapping with 2D char mapping (fixes mgba.io/i/2443)
- GBA Video: Fix horizontal lines in GL when charbase is changed (fixes mgba.io/i/1631)
- GBA Video: Fix sprite layer priority updating in GL
Other fixes:
- ARM: Disassemble Thumb mov pseudo-instruction properly
- ARM: Disassemble ARM asr/lsr #32 properly
- ARM: Disassemble ARM movs properly
- Core: Don't attempt to restore rewind diffs past start of rewind
- Core: Fix the runloop resuming after a game has crashed (fixes mgba.io/i/2451)
- Core: Fix crash if library can't be opened
- Debugger: Fix crash with extremely long CLI strings
- Debugger: Fix multiple conditional watchpoints at the same address
- FFmpeg: Fix crash when encoding audio with some containers
- FFmpeg: Fix GIF recording (fixes mgba.io/i/2393)
- GB: Fix temporary saves
- GB: Fix replacing the ROM crashing when accessing ROM base
- GB: Don't try to map a 0-byte SRAM (fixes mgba.io/i/2668)
- GB, GBA: Save writeback-pending masked saves on unload (fixes mgba.io/i/2396)
- mGUI: Fix FPS counter after closing menu
- Qt: Fix some hangs when using the debugger console
- Qt: Fix crash when clicking past last tile in viewer
- Qt: Fix preloading for ROM replacing
- Qt: Fix screen not displaying on Wayland (fixes mgba.io/i/2190)
- Qt: Fix crash when selecting 256-color sprite in sprite view
- Qt: Fix coloration of swatches on styles with distinct frame backgrounds
- VFS: Failed file mapping should return NULL on POSIX
Misc:
- Core: Suspend runloop when a core crashes
- Core: Add wallclock offset RTC type
- Debugger: Save and restore CLI history
- Debugger: GDB now works while the game is paused
- Debugger: Add command to load external symbol file (fixes mgba.io/i/2480)
- FFmpeg: Support dynamic audio sample rate
- GB: Support CGB0 boot ROM loading
- GB Audio: Increase sample rate
- GB MBC: Filter out MBC errors when cartridge is yanked (fixes mgba.io/i/2488)
- GB MBC: Partially implement TAMA5 RTC
- GB Video: Add default SGB border
- GBA: Automatically skip BIOS if ROM has invalid logo
- GBA: Refine multiboot detection (fixes mgba.io/i/2192)
- GBA Cheats: Implement "never" type codes (closes mgba.io/i/915)
- GBA DMA: Enhanced logging (closes mgba.io/i/2454)
- GBA Memory: Implement adjustable EWRAM waitstates (closes mgba.io/i/1276)
- GBA Savedata: Store RTC data in savegames (closes mgba.io/i/240)
- GBA Video: Implement layer placement for OpenGL renderer (fixes mgba.io/i/1962)
- GBA Video: Fix highlighting for sprites with mid-frame palette changes
- mGUI: Add margin to right-aligned menu text (fixes mgba.io/i/871)
- mGUI: Autosave less frequently when fast-forwarding
- Qt: Rearrange menus some
- Qt: Clean up cheats dialog
- Qt: Only set default controller bindings if loading fails (fixes mgba.io/i/799)
- Qt: Save converter now supports importing GameShark Advance saves
- Qt: Save positions of multiplayer windows (closes mgba.io/i/2128)
- Qt: Add optional frame counter to OSD (closes mgba.io/i/1728)
- Qt: Add optional emulation-related information on reset (closes mgba.io/i/1780)
- Qt: Add QOpenGLWidget cross-thread codepath for macOS (fixes mgba.io/i/1754)
- Qt: Enable -b for Boot BIOS menu option (fixes mgba.io/i/2074)
- Qt: Add tile range selection to tile viewer (closes mgba.io/i/2455)
- Qt: Show warning if XQ audio is toggled while loaded (fixes mgba.io/i/2295)
- Qt: Add e-Card passing to the command line (closes mgba.io/i/2474)
- Qt: Boot both a multiboot image and ROM with CLI args (closes mgba.io/i/1941)
- Qt: Improve cheat parsing (fixes mgba.io/i/2297)
- Qt: Change lossless setting to use WavPack audio
- Qt: Use FFmpeg to convert additional camera formats, if available
- Qt: Resume crashed game when loading a save state
- Qt: Include cheats in bug report
- SDL: Support exposing an axis directly as the gyro value (closes mgba.io/i/2531)
- Windows: Attach to console if present
- VFS: Early return NULL if attempting to map 0 bytes from a file
- Vita: Add bilinear filtering option (closes mgba.io/i/344)
Diffstat (limited to 'emulators/mgba')
-rw-r--r-- | emulators/mgba/Makefile | 2 | ||||
-rw-r--r-- | emulators/mgba/distinfo | 6 | ||||
-rw-r--r-- | emulators/mgba/pkg-plist | 54 |
3 files changed, 41 insertions, 21 deletions
diff --git a/emulators/mgba/Makefile b/emulators/mgba/Makefile index 92645f796b8a..3d1ad7a499df 100644 --- a/emulators/mgba/Makefile +++ b/emulators/mgba/Makefile @@ -1,5 +1,5 @@ PORTNAME= mgba -DISTVERSION= 0.9.3 +DISTVERSION= 0.10.0 CATEGORIES= emulators MAINTAINER= pkubaj@FreeBSD.org diff --git a/emulators/mgba/distinfo b/emulators/mgba/distinfo index 85056f07dde0..ee5c4e0317a8 100644 --- a/emulators/mgba/distinfo +++ b/emulators/mgba/distinfo @@ -1,3 +1,3 @@ -TIMESTAMP = 1641449053 -SHA256 (mgba-emu-mgba-0.9.3_GH0.tar.gz) = 692ff0ac50e18380df0ff3ee83071f9926715200d0dceedd9d16a028a59537a0 -SIZE (mgba-emu-mgba-0.9.3_GH0.tar.gz) = 12763090 +TIMESTAMP = 1665554331 +SHA256 (mgba-emu-mgba-0.10.0_GH0.tar.gz) = e2d66d9ce7c51b1ef3b339b04e871287bf166f6a1d7125ef112dbf53ab8bbd48 +SIZE (mgba-emu-mgba-0.10.0_GH0.tar.gz) = 14302653 diff --git a/emulators/mgba/pkg-plist b/emulators/mgba/pkg-plist index 796f69e91f46..2f52a1a65fc2 100644 --- a/emulators/mgba/pkg-plist +++ b/emulators/mgba/pkg-plist @@ -3,6 +3,7 @@ bin/mgba include/mgba-util/circle-buffer.h include/mgba-util/common.h include/mgba-util/configuration.h +include/mgba-util/convolve.h include/mgba-util/crc32.h include/mgba-util/dllexports.h include/mgba-util/elf-read.h @@ -14,6 +15,7 @@ include/mgba-util/gui/font-metrics.h include/mgba-util/gui/font.h include/mgba-util/gui/menu.h include/mgba-util/hash.h +include/mgba-util/macros.h include/mgba-util/math.h include/mgba-util/memory.h include/mgba-util/patch.h @@ -63,6 +65,7 @@ include/mgba/core/version.h include/mgba/debugger/debugger.h include/mgba/feature/commandline.h include/mgba/feature/thread-proxy.h +include/mgba/feature/updater.h include/mgba/feature/video-logger.h include/mgba/flags.h include/mgba/gb/core.h @@ -87,6 +90,7 @@ include/mgba/internal/debugger/gdb-stub.h include/mgba/internal/debugger/parser.h include/mgba/internal/debugger/stack-trace.h include/mgba/internal/debugger/symbols.h +include/mgba/internal/defines.h include/mgba/internal/gb/audio.h include/mgba/internal/gb/cheats.h include/mgba/internal/gb/debugger/debugger.h @@ -109,15 +113,17 @@ include/mgba/internal/gb/timer.h include/mgba/internal/gb/video.h include/mgba/internal/gba/audio.h include/mgba/internal/gba/bios.h +include/mgba/internal/gba/cart/ereader.h +include/mgba/internal/gba/cart/gpio.h +include/mgba/internal/gba/cart/matrix.h +include/mgba/internal/gba/cart/vfame.h include/mgba/internal/gba/cheats.h include/mgba/internal/gba/dma.h include/mgba/internal/gba/extra/audio-mixer.h include/mgba/internal/gba/extra/cli.h include/mgba/internal/gba/gba.h -include/mgba/internal/gba/hardware.h include/mgba/internal/gba/input.h include/mgba/internal/gba/io.h -include/mgba/internal/gba/matrix.h include/mgba/internal/gba/memory.h include/mgba/internal/gba/overrides.h include/mgba/internal/gba/renderers/cache-set.h @@ -130,10 +136,12 @@ include/mgba/internal/gba/serialize.h include/mgba/internal/gba/sharkport.h include/mgba/internal/gba/sio.h include/mgba/internal/gba/sio/dolphin.h +include/mgba/internal/gba/sio/gbp.h include/mgba/internal/gba/sio/lockstep.h include/mgba/internal/gba/timer.h -include/mgba/internal/gba/vfame.h include/mgba/internal/gba/video.h +include/mgba/internal/script/lua.h +include/mgba/internal/script/socket.h include/mgba/internal/sm83/debugger/cli-debugger.h include/mgba/internal/sm83/debugger/debugger.h include/mgba/internal/sm83/debugger/memory-debugger.h @@ -141,13 +149,14 @@ include/mgba/internal/sm83/decoder.h include/mgba/internal/sm83/emitter-sm83.h include/mgba/internal/sm83/isa-sm83.h include/mgba/internal/sm83/sm83.h +include/mgba/script/context.h +include/mgba/script/macros.h +include/mgba/script/types.h lib/libmgba.so -lib/libmgba.so.0.9 -lib/libmgba.so.0.9.3 +lib/libmgba.so.0.10 +lib/libmgba.so.0.10.0 %%LIBRETRO%%lib/libretro/mgba_libretro.so -%%QT5%%share/man/man6/mgba-qt.6.gz -share/man/man6/mgba.6.gz -%%QT5%%share/applications/mgba-qt.desktop +%%QT5%%share/applications/io.mgba.mGBA.desktop %%PORTDOCS%%%%DOCSDIR%%/CHANGES %%PORTDOCS%%%%DOCSDIR%%/LICENSE %%PORTDOCS%%%%DOCSDIR%%/README.md @@ -156,16 +165,21 @@ share/man/man6/mgba.6.gz %%PORTDOCS%%%%DOCSDIR%%/README_ZH_CN.md %%PORTDOCS%%%%DOCSDIR%%/licenses/blip_buf.txt %%PORTDOCS%%%%DOCSDIR%%/licenses/inih.txt -share/icons/hicolor/128x128/apps/mgba.png -share/icons/hicolor/16x16/apps/mgba.png -share/icons/hicolor/24x24/apps/mgba.png -share/icons/hicolor/256x256/apps/mgba.png -share/icons/hicolor/32x32/apps/mgba.png -share/icons/hicolor/48x48/apps/mgba.png -share/icons/hicolor/512x512/apps/mgba.png -share/icons/hicolor/64x64/apps/mgba.png -share/icons/hicolor/96x96/apps/mgba.png +share/icons/hicolor/128x128/apps/io.mgba.mGBA.png +share/icons/hicolor/16x16/apps/io.mgba.mGBA.png +share/icons/hicolor/24x24/apps/io.mgba.mGBA.png +share/icons/hicolor/256x256/apps/io.mgba.mGBA.png +share/icons/hicolor/32x32/apps/io.mgba.mGBA.png +share/icons/hicolor/48x48/apps/io.mgba.mGBA.png +share/icons/hicolor/512x512/apps/io.mgba.mGBA.png +share/icons/hicolor/64x64/apps/io.mgba.mGBA.png +share/icons/hicolor/96x96/apps/io.mgba.mGBA.png +%%QT5%%share/man/man6/mgba-qt.6.gz +share/man/man6/mgba.6.gz %%QT5%%%%DATADIR%%/nointro.dat +%%QT5%%%%DATADIR%%/scripts/pokemon.lua +%%QT5%%%%DATADIR%%/scripts/socketserver.lua +%%QT5%%%%DATADIR%%/scripts/sockettest.lua %%QT5%%%%DATADIR%%/shaders/agb001.shader/agb001.fs %%QT5%%%%DATADIR%%/shaders/agb001.shader/manifest.ini %%QT5%%%%DATADIR%%/shaders/ags001.shader/ags001-light.fs @@ -180,10 +194,16 @@ share/icons/hicolor/96x96/apps/mgba.png %%QT5%%%%DATADIR%%/shaders/motion_blur.shader/manifest.ini %%QT5%%%%DATADIR%%/shaders/motion_blur.shader/motion_blur.fs %%QT5%%%%DATADIR%%/shaders/pixelate.shader/manifest.ini +%%QT5%%%%DATADIR%%/shaders/scale2x.shader/manifest.ini +%%QT5%%%%DATADIR%%/shaders/scale2x.shader/scale2x.fs +%%QT5%%%%DATADIR%%/shaders/scale4x.shader/manifest.ini +%%QT5%%%%DATADIR%%/shaders/scale4x.shader/scale4x.fs %%QT5%%%%DATADIR%%/shaders/scanlines.shader/manifest.ini %%QT5%%%%DATADIR%%/shaders/scanlines.shader/scanlines.fs %%QT5%%%%DATADIR%%/shaders/soften.shader/manifest.ini %%QT5%%%%DATADIR%%/shaders/soften.shader/soften.fs +%%QT5%%%%DATADIR%%/shaders/tv-mode.shader/manifest.ini +%%QT5%%%%DATADIR%%/shaders/tv-mode.shader/tv.fs %%QT5%%%%DATADIR%%/shaders/vba_pixelate.shader/manifest.ini %%QT5%%%%DATADIR%%/shaders/vba_pixelate.shader/vba_pixelate.fs %%QT5%%%%DATADIR%%/shaders/vignette.shader/manifest.ini |