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authorRobert Clausecker <fuz@fuz.su>2021-04-27 21:43:23 +0000
committerLi-Wen Hsu <lwhsu@FreeBSD.org>2021-05-24 00:09:09 +0000
commit7ef30eed0cf6f5626f708259518981a293a7645a (patch)
treec2d72570729f45c45c837c74cbc4c17017330b13 /games/Makefile
parentcd4b02d068b203b0eeed5d7477c9ca54705e2c3b (diff)
downloadports-7ef30eed0cf6f5626f708259518981a293a7645a.tar.gz
ports-7ef30eed0cf6f5626f708259518981a293a7645a.zip
games/xnethack: (new port) Experimental features and improvements applied to NetHack 3.7-dev
xNetHack is a fork of the dungeon exploration game NetHack. It is a distant descendent of Rogue and Hack, and a direct descendant of the development version of NetHack 3.7. The main goals of xNetHack are to take vanilla NetHack and: - Fix gameplay balance issues. - Remove tedious and frustrating parts of the game. - Make uninteresting parts of the game more interesting. - Experiment with new ideas from the community. In general, the game design takes a conservative approach to changing the gameplay compared to other variants, with focus on deepening elements of the game rather than broadening them. For example, this philosophy would prefer to differentiate monsters in a class that all tend to play the same way, instead of adding new monsters to that class. WWW: https://nethackwiki.com/wiki/XNetHack PR: 255456
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-rw-r--r--games/Makefile2
1 files changed, 2 insertions, 0 deletions
diff --git a/games/Makefile b/games/Makefile
index 065babe2c7fa..af565d0f0816 100644
--- a/games/Makefile
+++ b/games/Makefile
@@ -1084,6 +1084,8 @@
SUBDIR += xmris
SUBDIR += xmulti
SUBDIR += xneko
+ SUBDIR += xnethack
+ SUBDIR += xnethack-nox11
SUBDIR += xoct
SUBDIR += xoids
SUBDIR += xoj