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authorJean-Yves Lefort <jylefort@FreeBSD.org>2005-09-09 00:04:11 +0000
committerJean-Yves Lefort <jylefort@FreeBSD.org>2005-09-09 00:04:11 +0000
commitd37587dbc0c91c82a1e71bebda208671c56fb4fd (patch)
treee7481250afdd1a62b0dcac69f22a4a133bd317b7 /games/ensemblist/files
parent89f1f7b647d23f9189a2027c33c1ad0e3a601bdc (diff)
downloadports-d37587dbc0c91c82a1e71bebda208671c56fb4fd.tar.gz
ports-d37587dbc0c91c82a1e71bebda208671c56fb4fd.zip
Add ensemblist.
Ensemblist is a unique reflexion game created for the video game coding compo held in March 2003 in Paris. In this game, you have to put together several simple geometric primitives to build a given shape. For this, you can move, rotate and compose the primitives with the boolean operators union, intersection and minus. This is building what is called a C.S.G, for Constructive Solid Geometry. WWW: http://www.nongnu.org/ensemblist/index_en.html PR: ports/85805 Submitted by: Igor Pokrovsky <ip@doom.homeunix.org>
Notes
Notes: svn path=/head/; revision=142252
Diffstat (limited to 'games/ensemblist/files')
-rw-r--r--games/ensemblist/files/patch-Makefile26
1 files changed, 26 insertions, 0 deletions
diff --git a/games/ensemblist/files/patch-Makefile b/games/ensemblist/files/patch-Makefile
new file mode 100644
index 000000000000..16bb158866ac
--- /dev/null
+++ b/games/ensemblist/files/patch-Makefile
@@ -0,0 +1,26 @@
+--- Makefile.orig Mon Jan 26 16:37:05 2004
++++ Makefile Fri Sep 9 01:38:30 2005
+@@ -6,8 +6,8 @@
+ LINK_FLAGS=-g -lm -L /usr/X11R6/lib -lXmu -lGL -lglut -lGLU -lpng `libmikmod-config --libs` -lefence -lpthread
+ else
+ DATADIR=$(DESTDIR)/usr/share/$(NAME)
+-COMPILE_FLAGS=-Wall -O3 -fomit-frame-pointer `libmikmod-config --cflags` -DNDEBUG -DDATADIR=$(DATADIR)
+-LINK_FLAGS=-lm -L /usr/X11R6/lib -lXmu -lGL -lglut -lGLU -lpng `libmikmod-config --libs` -lpthread
++COMPILE_FLAGS=$(CFLAGS) -Wall -I$(LOCALBASE)/include -I$(X11BASE)/include `$(LOCALBASE)/bin/libmikmod-config --cflags` -DNDEBUG -DDATADIR=$(DATADIR) $(PTHREAD_CFLAGS)
++LINK_FLAGS=-lm -L$(LOCALBASE)/lib -L$(X11BASE)/lib -lXmu -lGL -lglut -lGLU -lpng `$(LOCALBASE)/bin/libmikmod-config --libs` $(PTHREAD_LIBS)
+ endif
+ APPLE_FRAMEWORKS=-framework GLUT -framework Cocoa -framework OpenGL
+ #uncomment the following if you want to compile on MacOS/X
+@@ -25,7 +25,6 @@
+ @echo '$(COL)$@$(NORM)'
+ $(CC) $(COMPILE_FLAGS) $(LINK_FLAGS) $^ -o $@
+ ifndef DEBUG
+- strip $(NAME)
+ endif
+
+ .c.o:
+@@ -54,4 +53,3 @@
+ @install -m755 $(NAME) $(DESTDIR)/usr/games
+ @find datas/ -\( -name CVS -prune -\) -o -type f -exec install -m644 \{\} $(DATADIR) \;
+
+-include depends