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author | Jean-Yves Lefort <jylefort@FreeBSD.org> | 2005-09-09 00:04:11 +0000 |
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committer | Jean-Yves Lefort <jylefort@FreeBSD.org> | 2005-09-09 00:04:11 +0000 |
commit | d37587dbc0c91c82a1e71bebda208671c56fb4fd (patch) | |
tree | e7481250afdd1a62b0dcac69f22a4a133bd317b7 /games/ensemblist/files | |
parent | 89f1f7b647d23f9189a2027c33c1ad0e3a601bdc (diff) | |
download | ports-d37587dbc0c91c82a1e71bebda208671c56fb4fd.tar.gz ports-d37587dbc0c91c82a1e71bebda208671c56fb4fd.zip |
Add ensemblist.
Ensemblist is a unique reflexion game created for the video game coding
compo held in March 2003 in Paris.
In this game, you have to put together several simple geometric
primitives to build a given shape. For this, you can move, rotate and
compose the primitives with the boolean operators union, intersection
and minus. This is building what is called a C.S.G, for Constructive
Solid Geometry.
WWW: http://www.nongnu.org/ensemblist/index_en.html
PR: ports/85805
Submitted by: Igor Pokrovsky <ip@doom.homeunix.org>
Notes
Notes:
svn path=/head/; revision=142252
Diffstat (limited to 'games/ensemblist/files')
-rw-r--r-- | games/ensemblist/files/patch-Makefile | 26 |
1 files changed, 26 insertions, 0 deletions
diff --git a/games/ensemblist/files/patch-Makefile b/games/ensemblist/files/patch-Makefile new file mode 100644 index 000000000000..16bb158866ac --- /dev/null +++ b/games/ensemblist/files/patch-Makefile @@ -0,0 +1,26 @@ +--- Makefile.orig Mon Jan 26 16:37:05 2004 ++++ Makefile Fri Sep 9 01:38:30 2005 +@@ -6,8 +6,8 @@ + LINK_FLAGS=-g -lm -L /usr/X11R6/lib -lXmu -lGL -lglut -lGLU -lpng `libmikmod-config --libs` -lefence -lpthread + else + DATADIR=$(DESTDIR)/usr/share/$(NAME) +-COMPILE_FLAGS=-Wall -O3 -fomit-frame-pointer `libmikmod-config --cflags` -DNDEBUG -DDATADIR=$(DATADIR) +-LINK_FLAGS=-lm -L /usr/X11R6/lib -lXmu -lGL -lglut -lGLU -lpng `libmikmod-config --libs` -lpthread ++COMPILE_FLAGS=$(CFLAGS) -Wall -I$(LOCALBASE)/include -I$(X11BASE)/include `$(LOCALBASE)/bin/libmikmod-config --cflags` -DNDEBUG -DDATADIR=$(DATADIR) $(PTHREAD_CFLAGS) ++LINK_FLAGS=-lm -L$(LOCALBASE)/lib -L$(X11BASE)/lib -lXmu -lGL -lglut -lGLU -lpng `$(LOCALBASE)/bin/libmikmod-config --libs` $(PTHREAD_LIBS) + endif + APPLE_FRAMEWORKS=-framework GLUT -framework Cocoa -framework OpenGL + #uncomment the following if you want to compile on MacOS/X +@@ -25,7 +25,6 @@ + @echo '$(COL)$@$(NORM)' + $(CC) $(COMPILE_FLAGS) $(LINK_FLAGS) $^ -o $@ + ifndef DEBUG +- strip $(NAME) + endif + + .c.o: +@@ -54,4 +53,3 @@ + @install -m755 $(NAME) $(DESTDIR)/usr/games + @find datas/ -\( -name CVS -prune -\) -o -type f -exec install -m644 \{\} $(DATADIR) \; + +-include depends |