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author | Jimmy Olgeni <olgeni@FreeBSD.org> | 2015-09-20 20:54:08 +0000 |
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committer | Jimmy Olgeni <olgeni@FreeBSD.org> | 2015-09-20 20:54:08 +0000 |
commit | 41a7072cfbf055dc6c89e9ca7fa617b720337e24 (patch) | |
tree | b63994e684ffd6fb805f9017ff2e8c81d549ca91 /games/openra/pkg-descr | |
parent | 20b96b3ed5bab9778e6a3bfb8c877e145c9b2404 (diff) | |
download | ports-41a7072cfbf055dc6c89e9ca7fa617b720337e24.tar.gz ports-41a7072cfbf055dc6c89e9ca7fa617b720337e24.zip |
Typos, whitespace and capitalization fixes (G-P).
Notes
Notes:
svn path=/head/; revision=397461
Diffstat (limited to 'games/openra/pkg-descr')
-rw-r--r-- | games/openra/pkg-descr | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/games/openra/pkg-descr b/games/openra/pkg-descr index 1aa2fc60c191..f78294c49a30 100644 --- a/games/openra/pkg-descr +++ b/games/openra/pkg-descr @@ -1,5 +1,5 @@ A reimplementation of the Command & Conquer: Red Alert game engine -using .NET/Mono, OpenGL, OpenAL and SDL. It includes reimagninations +using .NET/Mono, OpenGL, OpenAL and SDL. It includes reimaginations of Command & Conquer: Red Alert, Command & Conquer: Tiberian Dawn as well as Dune 2000. These combine the classic gameplay of the originals with modern improvements such as unit veterancy and the fog of war. |