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authorAlexey Dokuchaev <danfe@FreeBSD.org>2014-07-09 02:29:21 +0000
committerAlexey Dokuchaev <danfe@FreeBSD.org>2014-07-09 02:29:21 +0000
commit61a77b54cae059dfc6249a2aa267d5b77014f7ac (patch)
treed312da08ba282ae6507debe3a1910b20c576f5d8 /games/quake2-rogue/Makefile
parente2b87648a31dff9326725aee334c7d746e9bbd34 (diff)
downloadports-61a77b54cae059dfc6249a2aa267d5b77014f7ac.tar.gz
ports-61a77b54cae059dfc6249a2aa267d5b77014f7ac.zip
Mostly cosmetic fixes over various Quake2 ports:
- Wrap overly long lines to fit standard terminal width - When installing pre-generated docs, do not check PORT_OPTIONS:MDOCS which is useless in post-stage era - Simplify MASTER_SITES, optimize away MASTER_SITE_SUBDIR if possible - Amend COMMENT text and pkg-descr in `quake2-lights' port - Unbreak installation of Quake2-LNX (icculus.org port)
Notes
Notes: svn path=/head/; revision=361325
Diffstat (limited to 'games/quake2-rogue/Makefile')
-rw-r--r--games/quake2-rogue/Makefile5
1 files changed, 2 insertions, 3 deletions
diff --git a/games/quake2-rogue/Makefile b/games/quake2-rogue/Makefile
index f7c3728dc9ff..52476622005f 100644
--- a/games/quake2-rogue/Makefile
+++ b/games/quake2-rogue/Makefile
@@ -4,13 +4,12 @@
PORTNAME= rogue
PORTVERSION= 3.20
CATEGORIES= games
-MASTER_SITES= ${MASTER_SITE_IDSOFTWARE}
-MASTER_SITE_SUBDIR= quake2/source
+MASTER_SITES= IDSOFTWARE/quake2/source
PKGNAMEPREFIX= ${Q2PKGNAMEPREFIX}
DISTNAME= ${PORTNAME}src${PORTVERSION:S/.//}
EXTRACT_SUFX= .shar.Z
-MAINTAINER= ports@FreeBSD.org
+MAINTAINER= danfe@FreeBSD.org
COMMENT= Quake II: Ground Zero (Rogue) official mission pack
NO_WRKSUBDIR= yes