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author | Alejandro Pulver <alepulver@FreeBSD.org> | 2006-07-28 22:05:00 +0000 |
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committer | Alejandro Pulver <alepulver@FreeBSD.org> | 2006-07-28 22:05:00 +0000 |
commit | 9b386ca62058418126c1ee6d37ef6139397d0b63 (patch) | |
tree | 71ac9c2b55d6308108ef896867c442d5679f097e /games/quake2max/pkg-plist | |
parent | c2a1e348fecf3044168e6ade0549d4378edf4050 (diff) | |
download | ports-9b386ca62058418126c1ee6d37ef6139397d0b63.tar.gz ports-9b386ca62058418126c1ee6d37ef6139397d0b63.zip |
OpenGL only Quake II engine modification with the following features:
- Requires id Software's Quake II: Patched to v3.20.
- OpenGL Only: No software mode; No 3dfx.
- 32-bit color skin/texture support: .jpg; .tga; .png.
- Texture Compression: For large textures/skins.
- Particle Engine: Fast intuitive system; dynamically lit; custom special
effects.
- RScript Shaders: Spheremapping; detail textures; animated skins; vertex
deformation, other custom functions.
- Enhanced Menus: Mouse support in menus; menus scaled to fixed resolution;
reorganized menus.
- Client side 3-D Chase Camera: Accurate aiming system; adjustable viewing
distance; adjustable viewing angle.
- Miscellaneous Special Effects: Improved model lighting system; improved
dynamic shadows system; overbright maps, entities and particles; transparent
surface vertex lighting.
- Miscellaneous Game play Enhancements: Decals for blood, bullet marks, and
impact explosions; mouse FOV autosensitivity; "*.pak" pak loading; CVARlist
filter parameter.
- Backwards Compatible: With old mods.
WWW: http://www.quake2max.net/
Notes
Notes:
svn path=/head/; revision=169007
Diffstat (limited to 'games/quake2max/pkg-plist')
-rw-r--r-- | games/quake2max/pkg-plist | 9 |
1 files changed, 9 insertions, 0 deletions
diff --git a/games/quake2max/pkg-plist b/games/quake2max/pkg-plist new file mode 100644 index 000000000000..1028e9f41547 --- /dev/null +++ b/games/quake2max/pkg-plist @@ -0,0 +1,9 @@ +%%CLIENT%%bin/quake2max +%%DEDICATED%%bin/quake2max-ded +%%SDL%%bin/quake2max-sdl +%%GAME%%%%LIBDIR%%/baseq2/game.so +%%LIBDIR%%/baseq2/maxpak.pak +%%GLX%%%%LIBDIR%%/rfx_glx.so +%%SDLGL%%%%LIBDIR%%/rfx_sdlgl.so +@dirrm %%LIBDIR%%/baseq2 +@dirrm %%LIBDIR%% |