diff options
author | Marcus Alves Grando <mnag@FreeBSD.org> | 2005-10-10 17:46:45 +0000 |
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committer | Marcus Alves Grando <mnag@FreeBSD.org> | 2005-10-10 17:46:45 +0000 |
commit | 72b3e863911e6821723c6d3edf223e8ade7cb1e9 (patch) | |
tree | ce09bf02910e5cc08cc376951e91641976da8f4c /games/slune/Makefile | |
parent | 40bb5822a291a72cdbadc74e5f7d9dd95081ae18 (diff) | |
download | ports-72b3e863911e6821723c6d3edf223e8ade7cb1e9.tar.gz ports-72b3e863911e6821723c6d3edf223e8ade7cb1e9.zip |
Remove games/py-slune to reflect real name.
--
New port games/slune
Slune is a fun action 3D game where races, pursuits, car crashing,
and corrosive humour are all waiting for you! Slune is Free Software,
under the GNU GPL license, and is a Nekeme Prod. game
PR: 87013
Submitted by: Jose Alonso Cardenas Marquez <acardenas@bsd.org.pe>
Notes
Notes:
svn path=/head/; revision=144850
Diffstat (limited to 'games/slune/Makefile')
-rw-r--r-- | games/slune/Makefile | 38 |
1 files changed, 38 insertions, 0 deletions
diff --git a/games/slune/Makefile b/games/slune/Makefile new file mode 100644 index 000000000000..9158a26ac217 --- /dev/null +++ b/games/slune/Makefile @@ -0,0 +1,38 @@ +# New ports collection makefile for: slune +# Date created: 2005-10-06 +# Whom: Jose Alonso Cardenas Marquez <acardenas@bsd.org.pe> +# +# $FreeBSD$ +# + +PORTNAME= slune +PORTVERSION= 1.0.10 +CATEGORIES= games python +MASTER_SITES= http://download.gna.org/slune/ +DISTNAME= Slune-${PORTVERSION} + +MAINTAINER= acardenas@bsd.org.pe +COMMENT= 3D game. includes racing, car-crashing, and lots of action + +RUN_DEPENDS= soya_editor:${PORTSDIR}/graphics/py-soya3d \ + ${PYTHON_SITELIBDIR}/_openal.so:${PORTSDIR}/audio/py-openal \ + ${PYTHON_SITELIBDIR}/pysdl_mixer/sdl_mixer.so:${PORTSDIR}/audio/py-sdl_mixer \ + ${PYTHON_SITELIBDIR}/ogg/vorbis.so:${PORTSDIR}/audio/py-vorbis \ + ${PYTHON_SITELIBDIR}/py2play/level.py:${PORTSDIR}/net/py-py2play +LIB_DEPENDS= cal3d.11:${PORTSDIR}/graphics/cal3d \ + GLEW.1:${PORTSDIR}/graphics/glew + +USE_X_PREFIX= yes +USE_BZIP2= yes +USE_PYTHON= yes +USE_PYDISTUTILS= yes +USE_GL= yes +USE_SDL= sdl mixer + +post-install: +.if !defined(NOPORTDOCS) + @${MKDIR} ${DOCSDIR} + ${INSTALL_DATA} ${WRKDIR}/${DISTNAME}/README ${DOCSDIR} +.endif + +.include <bsd.port.mk> |