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authorRene Ladan <rene@FreeBSD.org>2018-09-02 10:09:54 +0000
committerRene Ladan <rene@FreeBSD.org>2018-09-02 10:09:54 +0000
commit37d460068bb0eca568f004457e5cfff07e99f0c8 (patch)
tree74401336787beb95a3ca9cd696a7842602abb4d2 /games
parent27db079189729ae3832cf45e15f1a234c7fb4370 (diff)
downloadports-37d460068bb0eca568f004457e5cfff07e99f0c8.tar.gz
ports-37d460068bb0eca568f004457e5cfff07e99f0c8.zip
Remove expired ports:
2018-08-30 games/libdungeonmaker: Abandonware. Unused in the ports tree 2018-08-30 net-p2p/lopster: Unmaintained. Napster is dead 2018-08-30 audio/napster: Unmaintained. Napster and OpenNap are dead 2018-08-30 net-p2p/xnap: Unmaintained. Napster, OpenNap, and FastTrack are dead 2018-08-30 russian/napster: Unmaintained. Napster and OpenNap are dead 2018-08-30 devel/mico: unmaintained upstream and unused in the ports tree
Notes
Notes: svn path=/head/; revision=478775
Diffstat (limited to 'games')
-rw-r--r--games/Makefile1
-rw-r--r--games/libdungeonmaker/Makefile39
-rw-r--r--games/libdungeonmaker/distinfo2
-rw-r--r--games/libdungeonmaker/files/patch-DungeonMaker.h10
-rw-r--r--games/libdungeonmaker/files/pkg-message.in7
-rw-r--r--games/libdungeonmaker/pkg-descr5
-rw-r--r--games/libdungeonmaker/pkg-plist37
7 files changed, 0 insertions, 101 deletions
diff --git a/games/Makefile b/games/Makefile
index 813c2ad53dbe..b3b4611f7be6 100644
--- a/games/Makefile
+++ b/games/Makefile
@@ -567,7 +567,6 @@
SUBDIR += lexter
SUBDIR += lgeneral
SUBDIR += lianliankan
- SUBDIR += libdungeonmaker
SUBDIR += libggz
SUBDIR += libgnome-games-support
SUBDIR += libkdegames
diff --git a/games/libdungeonmaker/Makefile b/games/libdungeonmaker/Makefile
deleted file mode 100644
index 381f3b9ba887..000000000000
--- a/games/libdungeonmaker/Makefile
+++ /dev/null
@@ -1,39 +0,0 @@
-# Created by: aaron@FreeBSD.org
-# $FreeBSD$
-
-PORTNAME= libdungeonmaker
-PORTVERSION= 2.05
-PORTREVISION= 1
-CATEGORIES= games devel
-MASTER_SITES= SF/dungeonmaker/dungeonmaker/${PORTVERSION}
-DISTNAME= dungeonmaker-${PORTVERSION}
-
-MAINTAINER= ports@FreeBSD.org
-COMMENT= Program/library that "grows" dungeons for use in isometric games
-
-LICENSE= GPLv1
-
-DEPRECATED= Abandonware. Unused in the ports tree
-EXPIRATION_DATE= 2018-08-30
-
-USE_CXXSTD= gnu++98
-USE_LDCONFIG= yes
-
-SUB_FILES= pkg-message
-
-MAKEFILE= Makefile.bsd
-
-OPTIONS_DEFINE= DOCS EXAMPLES
-
-do-install:
- ${INSTALL_DATA} ${WRKSRC}/libdungeonmaker.a ${STAGEDIR}${PREFIX}/lib
- ${INSTALL_LIB} ${WRKSRC}/libdungeonmaker.so ${STAGEDIR}${PREFIX}/lib
- ${INSTALL_LIB} ${WRKSRC}/libdungeonmaker.so.2 ${STAGEDIR}${PREFIX}/lib
- ${INSTALL} ${WRKSRC}/DungeonMaker.h ${STAGEDIR}${PREFIX}/include
- @${MKDIR} ${STAGEDIR}${DOCSDIR}
- ${INSTALL_DATA} ${WRKSRC}/DM2_Manual/* ${STAGEDIR}${DOCSDIR}
- @${MKDIR} ${STAGEDIR}${EXAMPLESDIR}
- ${INSTALL_DATA} ${WRKSRC}/design* ${STAGEDIR}${EXAMPLESDIR}
- ${INSTALL_DATA} ${WRKSRC}/main.cpp ${STAGEDIR}${EXAMPLESDIR}
-
-.include <bsd.port.mk>
diff --git a/games/libdungeonmaker/distinfo b/games/libdungeonmaker/distinfo
deleted file mode 100644
index 42cfadec6ae9..000000000000
--- a/games/libdungeonmaker/distinfo
+++ /dev/null
@@ -1,2 +0,0 @@
-SHA256 (dungeonmaker-2.05.tar.gz) = 3c613a5aca38ed9633189e82596f96a8288f76fac84687db049ef6a5615ec4df
-SIZE (dungeonmaker-2.05.tar.gz) = 723888
diff --git a/games/libdungeonmaker/files/patch-DungeonMaker.h b/games/libdungeonmaker/files/patch-DungeonMaker.h
deleted file mode 100644
index 037e3cb96690..000000000000
--- a/games/libdungeonmaker/files/patch-DungeonMaker.h
+++ /dev/null
@@ -1,10 +0,0 @@
---- DungeonMaker.h.orig 2014-07-24 11:55:26.000000000 -0400
-+++ DungeonMaker.h 2014-07-24 11:55:51.000000000 -0400
-@@ -22,6 +22,7 @@
- #include <list>
- #include <string>
- #include <assert.h>
-+#include <stdlib.h>
-
- ///* ATTENTION: In this version, the method DungeonMaker:: PutPlonkOnMap() puts MOBs and treasure on the map literally, by changing the SquareData of the Map square where the stuff goes. This is just for demonstration purposes to make it easier to show stuff without having an engine for rendering objects. If you use the DungeonMaker in your own program, you must refrain from calling this function, and instead write your own function that puts stuff on the map as objects and leaves the MapData as it is.
-
diff --git a/games/libdungeonmaker/files/pkg-message.in b/games/libdungeonmaker/files/pkg-message.in
deleted file mode 100644
index e12488dd3f43..000000000000
--- a/games/libdungeonmaker/files/pkg-message.in
+++ /dev/null
@@ -1,7 +0,0 @@
-=====================================================================
-
-- Documentation has been installed in %%DOCSDIR%%.
-
-- Sample design files have been installed in %%EXAMPLESDIR%%.
-
-=====================================================================
diff --git a/games/libdungeonmaker/pkg-descr b/games/libdungeonmaker/pkg-descr
deleted file mode 100644
index 4c5c7c4d2203..000000000000
--- a/games/libdungeonmaker/pkg-descr
+++ /dev/null
@@ -1,5 +0,0 @@
-DungeonMaker is a C++ shared library for the automatic generation of
-large, random dugeons for use in games. This project will soon include
-scripting language front-ends, Perl to be the first.
-
-WWW: https://sourceforge.net/projects/dungeonmaker/
diff --git a/games/libdungeonmaker/pkg-plist b/games/libdungeonmaker/pkg-plist
deleted file mode 100644
index 56efab07ed00..000000000000
--- a/games/libdungeonmaker/pkg-plist
+++ /dev/null
@@ -1,37 +0,0 @@
-include/DungeonMaker.h
-lib/libdungeonmaker.a
-lib/libdungeonmaker.so
-lib/libdungeonmaker.so.2
-%%PORTDOCS%%%%DOCSDIR%%/Contents.gif
-%%PORTDOCS%%%%DOCSDIR%%/Next.gif
-%%PORTDOCS%%%%DOCSDIR%%/Prev.gif
-%%PORTDOCS%%%%DOCSDIR%%/capturedA1.gif
-%%PORTDOCS%%%%DOCSDIR%%/capturedA2.gif
-%%PORTDOCS%%%%DOCSDIR%%/capturedA3.gif
-%%PORTDOCS%%%%DOCSDIR%%/capturedA4.gif
-%%PORTDOCS%%%%DOCSDIR%%/capturedA5.gif
-%%PORTDOCS%%%%DOCSDIR%%/capturedA6.gif
-%%PORTDOCS%%%%DOCSDIR%%/capturedA7.gif
-%%PORTDOCS%%%%DOCSDIR%%/capturedA8.gif
-%%PORTDOCS%%%%DOCSDIR%%/index.html
-%%PORTDOCS%%%%DOCSDIR%%/manDesign.txt
-%%PORTDOCS%%%%DOCSDIR%%/manVision.html
-%%PORTDOCS%%%%DOCSDIR%%/manual0.html
-%%PORTDOCS%%%%DOCSDIR%%/manual1.html
-%%PORTDOCS%%%%DOCSDIR%%/manual2.html
-%%PORTDOCS%%%%DOCSDIR%%/manual3.html
-%%PORTDOCS%%%%DOCSDIR%%/manual4.html
-%%PORTDOCS%%%%DOCSDIR%%/manual5.html
-%%PORTDOCS%%%%DOCSDIR%%/manual9.html
-%%PORTEXAMPLES%%%%EXAMPLESDIR%%/design
-%%PORTEXAMPLES%%%%EXAMPLESDIR%%/design2
-%%PORTEXAMPLES%%%%EXAMPLESDIR%%/design3A
-%%PORTEXAMPLES%%%%EXAMPLESDIR%%/design3WithTunnelers
-%%PORTEXAMPLES%%%%EXAMPLESDIR%%/design4A
-%%PORTEXAMPLES%%%%EXAMPLESDIR%%/design5
-%%PORTEXAMPLES%%%%EXAMPLESDIR%%/design6
-%%PORTEXAMPLES%%%%EXAMPLESDIR%%/design7
-%%PORTEXAMPLES%%%%EXAMPLESDIR%%/designEmpty
-%%PORTEXAMPLES%%%%EXAMPLESDIR%%/designEmpty2
-%%PORTEXAMPLES%%%%EXAMPLESDIR%%/designOld1
-%%PORTEXAMPLES%%%%EXAMPLESDIR%%/main.cpp