diff options
author | Alexey Dokuchaev <danfe@FreeBSD.org> | 2006-06-01 11:19:18 +0000 |
---|---|---|
committer | Alexey Dokuchaev <danfe@FreeBSD.org> | 2006-06-01 11:19:18 +0000 |
commit | d3d9fcffc424eecdbd2bfdf7c0a4697f81f0b18b (patch) | |
tree | bed18c133edba994e78c6d6c0755b2d1b11d1b89 /games | |
parent | e249218aeeb55dd05b37e45235c9e1a44aff7c71 (diff) | |
download | ports-d3d9fcffc424eecdbd2bfdf7c0a4697f81f0b18b.tar.gz ports-d3d9fcffc424eecdbd2bfdf7c0a4697f81f0b18b.zip |
Add Warsow, a fast paced first person shooter game with cartoonish graphics
which is primarily focused on trix (trick jumps) and art of move.
WWW: http://www.warsow.net/
Notes
Notes:
svn path=/head/; revision=164150
Diffstat (limited to 'games')
-rw-r--r-- | games/Makefile | 1 | ||||
-rw-r--r-- | games/warsow/Makefile | 57 | ||||
-rw-r--r-- | games/warsow/distinfo | 6 | ||||
-rw-r--r-- | games/warsow/files/patch-Makefile | 209 | ||||
-rw-r--r-- | games/warsow/files/patch-linux+sys_linux.c | 83 | ||||
-rw-r--r-- | games/warsow/pkg-descr | 12 | ||||
-rw-r--r-- | games/warsow/pkg-plist | 130 |
7 files changed, 498 insertions, 0 deletions
diff --git a/games/Makefile b/games/Makefile index 3531f2006c06..f9353722f440 100644 --- a/games/Makefile +++ b/games/Makefile @@ -688,6 +688,7 @@ SUBDIR += vultures-eye SUBDIR += wanderer SUBDIR += wargus + SUBDIR += warsow SUBDIR += warzone2100 SUBDIR += wesnoth SUBDIR += wmeyes diff --git a/games/warsow/Makefile b/games/warsow/Makefile new file mode 100644 index 000000000000..0306a14379d6 --- /dev/null +++ b/games/warsow/Makefile @@ -0,0 +1,57 @@ +# New ports collection makefile for: Warsow +# Date created: 31 May 2006 +# Whom: Alexey Dokuchaev <danfe@FreeBSD.org> +# +# $FreeBSD$ +# + +PORTNAME= warsow +PORTVERSION= 0.11 +CATEGORIES= games +MASTER_SITES= http://warsow.aditsystems.com/ \ + http://ftp.club-internet.fr/pub/games/nofrag/warsow/ \ + http://wsw.surreal-xenotronic.com/ +DISTNAME= ${PORTNAME}_${PORTVERSION}_sdk +DISTFILES= ${DISTNAME}${EXTRACT_SUFX} \ + ${PORTNAME}_${PORTVERSION}_linux.tar.gz +DIST_SUBDIR= ${PORTNAME} +EXTRACT_ONLY= ${DISTNAME}${EXTRACT_SUFX} + +MAINTAINER= danfe@FreeBSD.org +COMMENT= A fast paced first person shooter game + +LIB_DEPENDS= curl.3:${PORTSDIR}/ftp/curl + +USE_GMAKE= yes +USE_GL= yes +USE_SDL= yes +USE_ZIP= yes +USE_DOS2UNIX= linux/sys_linux.c + +WRKSRC= ${WRKDIR}/source/source +RELEASEDIR= ${WRKSRC}/release +BASEDIR= ${PREFIX}/lib/${PORTNAME} + +post-patch: .SILENT + ${REINPLACE_CMD} -e 's#dllname, RTLD_LAZY#& | RTLD_GLOBAL#' \ + ${WRKSRC}/linux/qgl_linux.c + ${REINPLACE_CMD} -e 's#path", "\.#path", "${BASEDIR}#; \ + s#dir", "0#dir", "1#' ${WRKSRC}/qcommon/files.c + +do-install: + ${INSTALL_PROGRAM} ${RELEASEDIR}/warsow ${RELEASEDIR}/wsw_server \ + ${PREFIX}/bin + @${MKDIR} ${BASEDIR}/basewsw + ${INSTALL_PROGRAM} ${RELEASEDIR}/basewsw/*.so ${BASEDIR}/basewsw + @${TAR} xzvf ${_DISTDIR}/${PORTNAME}_${PORTVERSION}_linux.tar.gz \ + -C ${PREFIX}/lib warsow/basewsw/cfgs warsow/basewsw/huds \ + warsow/basewsw/dedicated_autoexec.cfg \ + warsow/basewsw/\*.pk3 && ${CHOWN} -R root:wheel ${BASEDIR} +.if !defined(NOPORTDOCS) + @${MKDIR} ${DOCSDIR} + @${TAR} xzvf ${_DISTDIR}/${PORTNAME}_${PORTVERSION}_linux.tar.gz \ + -C ${WRKDIR} warsow/docs && ${CP} -R ${WRKDIR}/warsow/docs/ \ + ${DOCSDIR} && ${CHMOD} -R 777 ${WRKDIR}/warsow +.endif + +.include <bsd.port.mk> diff --git a/games/warsow/distinfo b/games/warsow/distinfo new file mode 100644 index 000000000000..adb0cabd4dac --- /dev/null +++ b/games/warsow/distinfo @@ -0,0 +1,6 @@ +MD5 (warsow/warsow_0.11_sdk.zip) = 532112b96f38bf5418adf7f082c647de +SHA256 (warsow/warsow_0.11_sdk.zip) = 9b0a0fd2ca34ecaadb34f242dac154f8f1ec429d7fb14da855dd38e6b84953a8 +SIZE (warsow/warsow_0.11_sdk.zip) = 5023808 +MD5 (warsow/warsow_0.11_linux.tar.gz) = e03cea5e84e63ddd0e1cbeecb1fa7d3f +SHA256 (warsow/warsow_0.11_linux.tar.gz) = d67c27a07211e953b7d8169dcca9fdb923d6548f681da116f0a0ca0a623ebb85 +SIZE (warsow/warsow_0.11_linux.tar.gz) = 65712099 diff --git a/games/warsow/files/patch-Makefile b/games/warsow/files/patch-Makefile new file mode 100644 index 000000000000..129d8ae606dd --- /dev/null +++ b/games/warsow/files/patch-Makefile @@ -0,0 +1,209 @@ +--- Makefile.orig Fri May 26 02:03:42 2006 ++++ Makefile Thu Jun 1 15:22:05 2006 +@@ -6,7 +6,7 @@ + ARCH:=$(shell uname -m | sed -e s/i.86/i386/ -e s/sun4u/sparc/ -e s/sparc64/sparc/ -e s/arm.*/arm/ -e s/sa110/arm/ -e s/alpha/axp/) + + BUILDDIR=build +-BINDIR=release$(ARCH) ++BINDIR=release + + DEPENDFILE_CLIENT=$(BUILDDIR)/client/Makefile.d + DEPENDFILE_DED=$(BUILDDIR)/ded/Makefile.d +@@ -16,18 +16,15 @@ + + BUILDDIRS=$(BUILDDIR)/client $(BUILDDIR)/ded $(BUILDDIR)/cgame $(BUILDDIR)/game $(BUILDDIR)/ui + +-CC=gcc +-LD=gcc +- +-CFLAGS_COMMON=-I. -D__linux__ -Wall +-CFLAGS_RELEASE=-O2 -fno-strict-aliasing -ffast-math -funroll-loops ++CFLAGS_COMMON=-I. -I${LOCALBASE}/include -I${X11BASE}/include -D__linux__ -Wall ++CFLAGS_RELEASE=${CFLAGS} -fno-strict-aliasing -ffast-math -funroll-loops + CFLAGS_DEBUG=-O0 -ggdb -DDEBUG + CFLAGS_COMMON+=$(CFLAGS_RELEASE) + + CFLAGS_DED=-DDEDICATED_ONLY -DC_ONLY + CFLAGS_MODULE=-fPIC + +-LDFLAGS_COMMON=-L/usr/local/lib -ldl -lm -lc ++LDFLAGS_COMMON=-L${LOCALBASE}/lib -lm + + ifeq ($(ARCH),x86_64) + LIB=lib64 +@@ -35,12 +32,12 @@ + LIB=lib + endif + +-LDFLAGS_CLIENT=-ljpeg -lz -L/usr/X11R6/$(LIB) -lX11 -lXext -lXxf86dga -lXxf86vm -lcurl ++LDFLAGS_CLIENT=-ljpeg -lz -L${X11BASE}/$(LIB) -lX11 -lXext -lXxf86dga -lXxf86vm -lcurl + LDFLAGS_DED=-lz + LDFLAGS_MODULE=-shared + +-CFLAGS_SDL=$(shell sdl-config --cflags) +-LDFLAGS_SDL=$(shell sdl-config --libs) ++CFLAGS_SDL=$(shell ${SDL_CONFIG} --cflags) ++LDFLAGS_SDL=$(shell ${SDL_CONFIG} --libs) + + ###################################################################################################### + # Helper functions +@@ -182,21 +179,21 @@ + @echo "> * Building cgame" + @echo "> *********************************************************" + compile-cgame: $(OBJS_CGAME) +-link-cgame: $(BINDIR)/basewsw $(BINDIR)/basewsw/cgame_$(ARCH).so ++link-cgame: $(BINDIR)/basewsw $(BINDIR)/basewsw/cgame.so + + message-game: + @echo "> *********************************************************" + @echo "> * Building game" + @echo "> *********************************************************" + compile-game: $(OBJS_GAME) +-link-game: $(BINDIR)/basewsw $(BINDIR)/basewsw/game_$(ARCH).so ++link-game: $(BINDIR)/basewsw $(BINDIR)/basewsw/game.so + + message-ui: + @echo "> *********************************************************" + @echo "> * Building ui" + @echo "> *********************************************************" + compile-ui: $(OBJS_UI) +-link-ui: $(BINDIR)/basewsw $(BINDIR)/basewsw/ui_$(ARCH).so ++link-ui: $(BINDIR)/basewsw $(BINDIR)/basewsw/ui.so + + + ###################################################################################################### +@@ -206,29 +203,29 @@ + # DED + ######## + $(BINDIR)/wsw_server: $(OBJS_DED) +- @echo " > Linking $@" && \ ++ echo " > Linking $@" && \ + $(CC) -o $@ $^ $(LDFLAGS_COMMON) $(LDFLAGS_DED) + + ######### + # CLIENT + ######### + $(BINDIR)/warsow: $(OBJS_CLIENT) +- @echo " > Linking $@" && \ ++ echo " > Linking $@" && \ + $(CC) -o $@ $(OBJS_CLIENT) $(LDFLAGS_COMMON) $(LDFLAGS_CLIENT) $(LDFLAGS_SDL) + + ######## + # .SO + ######## +-$(BINDIR)/basewsw/cgame_$(ARCH).so: $(OBJS_CGAME) +- @echo " > Linking $@" && \ ++$(BINDIR)/basewsw/cgame.so: $(OBJS_CGAME) ++ echo " > Linking $@" && \ + $(CC) -o $@ $^ $(LDFLAGS_COMMON) $(LDFLAGS_MODULE) + +-$(BINDIR)/basewsw/game_$(ARCH).so: $(OBJS_GAME) +- @echo " > Linking $@" && \ ++$(BINDIR)/basewsw/game.so: $(OBJS_GAME) ++ echo " > Linking $@" && \ + $(CC) -o $@ $^ $(LDFLAGS_COMMON) $(LDFLAGS_MODULE) + +-$(BINDIR)/basewsw/ui_$(ARCH).so: $(OBJS_UI) +- @echo " > Linking $@" && \ ++$(BINDIR)/basewsw/ui.so: $(OBJS_UI) ++ echo " > Linking $@" && \ + $(CC) -o $@ $^ $(LDFLAGS_COMMON) $(LDFLAGS_MODULE) + + +@@ -239,76 +236,76 @@ + # CLIENT + ######## + $(BUILDDIR)/client/%.o: qcommon/%.c +- @$(DO_CC) ++ $(DO_CC) + + $(BUILDDIR)/client/%.o: server/%.c +- @$(DO_CC) ++ $(DO_CC) + + $(BUILDDIR)/client/%.o: client/%.c +- @$(DO_CC) ++ $(DO_CC) + + $(BUILDDIR)/client/%.o: ref_gl/%.c +- @$(DO_CC) ++ $(DO_CC) + + $(BUILDDIR)/client/%.o: linux/%.c +- @$(DO_CC) ++ $(DO_CC) + + $(BUILDDIR)/client/snd_sdl.o: linux/snd_sdl.c +- @$(DO_CC) $(CFLAGS_SDL) ++ $(DO_CC) $(CFLAGS_SDL) + + $(BUILDDIR)/client/%.o: game/%.c +- @$(DO_CC) ++ $(DO_CC) + + ######## + # DED + ######## + $(BUILDDIR)/ded/%.o: qcommon/%.c +- @$(DO_CC_DED) ++ $(DO_CC_DED) + + $(BUILDDIR)/ded/%.o: server/%.c +- @$(DO_CC_DED) ++ $(DO_CC_DED) + + $(BUILDDIR)/ded/%.o: linux/%.c +- @$(DO_CC_DED) ++ $(DO_CC_DED) + + $(BUILDDIR)/ded/%.o: null/%.c +- @$(DO_CC_DED) ++ $(DO_CC_DED) + + $(BUILDDIR)/ded/%.o: game/%.c +- @$(DO_CC_DED) ++ $(DO_CC_DED) + + ######## + # CGAME + ######## + $(BUILDDIR)/cgame/%.o: cgame/%.c +- @$(DO_CC_MODULE) ++ $(DO_CC_MODULE) + + $(BUILDDIR)/cgame/%.o: gameshared/%.c +- @$(DO_CC_MODULE) ++ $(DO_CC_MODULE) + + $(BUILDDIR)/cgame/%.o: game/%.c +- @$(DO_CC_MODULE) ++ $(DO_CC_MODULE) + + ######## + # GAME + ######## + $(BUILDDIR)/game/%.o: game/%.c +- @$(DO_CC_MODULE) ++ $(DO_CC_MODULE) + + $(BUILDDIR)/game/%.o: game/ai/%.c +- @$(DO_CC_MODULE) ++ $(DO_CC_MODULE) + + $(BUILDDIR)/game/%.o: gameshared/%.c +- @$(DO_CC_MODULE) ++ $(DO_CC_MODULE) + + ######## + # UI + ######## + $(BUILDDIR)/ui/%.o: game/%.c +- @$(DO_CC_MODULE) ++ $(DO_CC_MODULE) + + $(BUILDDIR)/ui/%.o: ui/%.c +- @$(DO_CC_MODULE) ++ $(DO_CC_MODULE) + + + ###################################################################################################### diff --git a/games/warsow/files/patch-linux+sys_linux.c b/games/warsow/files/patch-linux+sys_linux.c new file mode 100644 index 000000000000..65cdc338e493 --- /dev/null +++ b/games/warsow/files/patch-linux+sys_linux.c @@ -0,0 +1,83 @@ +--- linux/sys_linux.c.orig Thu May 11 22:18:54 2006 ++++ linux/sys_linux.c Thu Jun 1 15:44:44 2006 +@@ -377,53 +377,11 @@ + char *libname; + char *apifuncname; + +-#if defined __i386__ +-#define ARCH "i386" +- +-#ifdef NDEBUG +- const char *debugdir = "releasei386"; +-#else +- const char *debugdir = "debugi386"; +-#endif +- +-#elif defined __x86_64__ +-#define ARCH "x86_64" +-#ifdef NDEBUG +- const char *debugdir = "releasex86_64"; +-#else +- const char *debugdir = "debugx86_64"; +-#endif +- +-#elif defined __alpha__ +-#define ARCH "axp" +-#ifdef NDEBUG +- const char *debugdir = "releaseaxp"; +-#else +- const char *debugdir = "debugaxp"; +-#endif +- +-#elif defined __powerpc__ +-#define ARCH "ppc" +-#ifdef NDEBUG +- const char *debugdir = "releaseppc"; +-#else +- const char *debugdir = "debugppc"; +-#endif +-#elif defined __sparc__ +-#define ARCH "sparc" +-#ifdef NDEBUG +- const char *debugdir = "releasepsparc"; +-#else +- const char *debugdir = "debugpsparc"; +-#endif +-#else +-#define ARCH "UNKNOW" + #ifdef NDEBUG + const char *debugdir = "release"; + #else + const char *debugdir = "debug"; + #endif +-#endif + + APIfunc = NULL; + switch( gamelib ) { +@@ -434,7 +392,7 @@ + APIfunc = GetGameAPI; + #endif + lib = &game_library; +- libname = "game_" ARCH ".so"; ++ libname = "game.so"; + apifuncname = "GetGameAPI"; + break; + } +@@ -445,7 +403,7 @@ + APIfunc = GetCGameAPI; + #endif + lib = &cgame_library; +- libname = "cgame_" ARCH ".so"; ++ libname = "cgame.so"; + apifuncname = "GetCGameAPI"; + break; + } +@@ -456,7 +414,7 @@ + APIfunc = GetUIAPI; + #endif + lib = &ui_library; +- libname = "ui_" ARCH ".so"; ++ libname = "ui.so"; + apifuncname = "GetUIAPI"; + break; + } diff --git a/games/warsow/pkg-descr b/games/warsow/pkg-descr new file mode 100644 index 000000000000..30dbb0dcc2ca --- /dev/null +++ b/games/warsow/pkg-descr @@ -0,0 +1,12 @@ +Warsow is a standalone multiplayer game. It features: + + * 3D Engine based on Qfusion (a modification of Quake II GPL engine) + * eSport oriented FPS + * Fast-paced gameplay focused on trix (trick jumps) and art of move + * Complete Power-up System including Weak and Strong fire mode for each + weapon + * Cartoonish graphics with celshading-like-but-not-Manga style, mixing + dark, flashy, and dirty textures, matching with action full of fun + and speed + +WWW: http://www.warsow.net/ diff --git a/games/warsow/pkg-plist b/games/warsow/pkg-plist new file mode 100644 index 000000000000..3714d6a05e9f --- /dev/null +++ b/games/warsow/pkg-plist @@ -0,0 +1,130 @@ +bin/warsow +bin/wsw_server +lib/warsow/basewsw/cgame.so +lib/warsow/basewsw/game.so +lib/warsow/basewsw/ui.so +lib/warsow/basewsw/data0.pk3 +lib/warsow/basewsw/data0fix1.pk3 +lib/warsow/basewsw/map_wctf1.pk3 +lib/warsow/basewsw/map_wdm1.pk3 +lib/warsow/basewsw/map_wdm2.pk3 +lib/warsow/basewsw/map_wdm5.pk3 +lib/warsow/basewsw/map_wmid1.pk3 +lib/warsow/basewsw/map_wmid2.pk3 +lib/warsow/basewsw/map_wmid3.pk3 +lib/warsow/basewsw/map_wtest1.pk3 +lib/warsow/basewsw/map_wtest3.pk3 +lib/warsow/basewsw/map_wtest4.pk3 +lib/warsow/basewsw/cfgs/Medar.cfg +lib/warsow/basewsw/cfgs/pb.cfg +lib/warsow/basewsw/cfgs/nip.cfg +lib/warsow/basewsw/cfgs/jal.cfg +lib/warsow/basewsw/cfgs/dedicated_ffa.cfg +lib/warsow/basewsw/cfgs/dedicated_ctf.cfg +lib/warsow/basewsw/cfgs/ekse.cfg +lib/warsow/basewsw/cfgs/ETR.cfg +lib/warsow/basewsw/cfgs/dedicated_tdm_ctf.cfg +lib/warsow/basewsw/cfgs/dedicated_allaround.cfg +lib/warsow/basewsw/cfgs/dedicated_duel_quad.cfg +lib/warsow/basewsw/cfgs/chas.cfg +lib/warsow/basewsw/cfgs/dedicated_tdm.cfg +lib/warsow/basewsw/cfgs/dedicated_duel.cfg +lib/warsow/basewsw/cfgs/dedicated_quad.cfg +@dirrm lib/warsow/basewsw/cfgs +lib/warsow/basewsw/huds/inc/nip/speed_right_small.hud +lib/warsow/basewsw/huds/inc/nip/health_numbers.hud +lib/warsow/basewsw/huds/inc/nip/team_info.hud +lib/warsow/basewsw/huds/inc/nip/selected_weapon.hud +lib/warsow/basewsw/huds/inc/nip/pointing_middle.hud +lib/warsow/basewsw/huds/inc/nip/selected_item.hud +lib/warsow/basewsw/huds/inc/nip/race_timer.hud +lib/warsow/basewsw/huds/inc/nip/armor_numbers.hud +lib/warsow/basewsw/huds/inc/nip/fps_right_small.hud +lib/warsow/basewsw/huds/inc/nip/frag_counter.hud +lib/warsow/basewsw/huds/inc/nip/powerup_item.hud +lib/warsow/basewsw/huds/inc/nip/picked_up_item.hud +lib/warsow/basewsw/huds/inc/nip/clock_right_mid.hud +lib/warsow/basewsw/huds/inc/nip/ammo.hud +lib/warsow/basewsw/huds/inc/nip/help_message_center.hud +lib/warsow/basewsw/huds/inc/nip/weaponlist_up.hud +lib/warsow/basewsw/huds/inc/nip/crosshair.hud +lib/warsow/basewsw/huds/inc/nip/chasing_top.hud +@dirrm lib/warsow/basewsw/huds/inc/nip +lib/warsow/basewsw/huds/inc/1oooK/speed_right_small.hud +lib/warsow/basewsw/huds/inc/1oooK/health_numbers.hud +lib/warsow/basewsw/huds/inc/1oooK/clock_right_mid.hud +lib/warsow/basewsw/huds/inc/1oooK/team_info.hud +lib/warsow/basewsw/huds/inc/1oooK/armor_bar.hud +lib/warsow/basewsw/huds/inc/1oooK/selected_item.hud +lib/warsow/basewsw/huds/inc/1oooK/chasing_left.hud +lib/warsow/basewsw/huds/inc/1oooK/armor_numbers.hud +lib/warsow/basewsw/huds/inc/1oooK/health_bar.hud +lib/warsow/basewsw/huds/inc/1oooK/weaponlist_down.hud +lib/warsow/basewsw/huds/inc/1oooK/crosshair.hud +lib/warsow/basewsw/huds/inc/1oooK/fps_right_small.hud +lib/warsow/basewsw/huds/inc/1oooK/frag_counter.hud +@dirrm lib/warsow/basewsw/huds/inc/1oooK +lib/warsow/basewsw/huds/inc/health_numbers.hud +lib/warsow/basewsw/huds/inc/selected_weapon.hud +lib/warsow/basewsw/huds/inc/team_info.hud +lib/warsow/basewsw/huds/inc/pointing_middle.hud +lib/warsow/basewsw/huds/inc/health_pic_bar2.hud +lib/warsow/basewsw/huds/inc/selected_item.hud +lib/warsow/basewsw/huds/inc/ETR/health_numbers.hud +lib/warsow/basewsw/huds/inc/ETR/picked_up_item.hud +lib/warsow/basewsw/huds/inc/ETR/team_info.hud +lib/warsow/basewsw/huds/inc/ETR/speed_mid_mid.hud +lib/warsow/basewsw/huds/inc/ETR/clock_mid_big.hud +lib/warsow/basewsw/huds/inc/ETR/pointing_middle.hud +lib/warsow/basewsw/huds/inc/ETR/chasing_left.hud +lib/warsow/basewsw/huds/inc/ETR/armor_numbers.hud +lib/warsow/basewsw/huds/inc/ETR/weaponlist_down.hud +lib/warsow/basewsw/huds/inc/ETR/fps_right_small.hud +lib/warsow/basewsw/huds/inc/ETR/crosshair.hud +lib/warsow/basewsw/huds/inc/ETR/frag_counter.hud +lib/warsow/basewsw/huds/inc/ETR/scores.hud +@dirrm lib/warsow/basewsw/huds/inc/ETR +lib/warsow/basewsw/huds/inc/net.hud +lib/warsow/basewsw/huds/inc/race_timer.hud +lib/warsow/basewsw/huds/inc/clock_right_small.hud +lib/warsow/basewsw/huds/inc/armor_numbers.hud +lib/warsow/basewsw/huds/inc/weaponlist_down.hud +lib/warsow/basewsw/huds/inc/fps_right_small.hud +lib/warsow/basewsw/huds/inc/powerup_item.hud +lib/warsow/basewsw/huds/inc/speed_right_small.hud +lib/warsow/basewsw/huds/inc/picked_up_item.hud +lib/warsow/basewsw/huds/inc/clock_right_mid.hud +lib/warsow/basewsw/huds/inc/armor_pic_bar2.hud +lib/warsow/basewsw/huds/inc/weaponlist_right.hud +lib/warsow/basewsw/huds/inc/health_pic_bar.hud +lib/warsow/basewsw/huds/inc/armor_pic_bar.hud +lib/warsow/basewsw/huds/inc/chasing_left.hud +lib/warsow/basewsw/huds/inc/ammo.hud +lib/warsow/basewsw/huds/inc/crosshair.hud +lib/warsow/basewsw/huds/inc/help_message_center.hud +lib/warsow/basewsw/huds/inc/scores.hud +lib/warsow/basewsw/huds/inc/weaponlist_left.hud +@dirrm lib/warsow/basewsw/huds/inc +lib/warsow/basewsw/huds/default.hud +lib/warsow/basewsw/huds/nip.hud +lib/warsow/basewsw/huds/1oooK.hud +lib/warsow/basewsw/huds/hud_left.hud +lib/warsow/basewsw/huds/ETR.hud +lib/warsow/basewsw/huds/hud_right.hud +@dirrm lib/warsow/basewsw/huds +lib/warsow/basewsw/dedicated_autoexec.cfg +@dirrm lib/warsow/basewsw +@dirrm lib/warsow +%%PORTDOCS%%%%DOCSDIR%%/Shader_Manual.rtf +%%PORTDOCS%%%%DOCSDIR%%/bots_navigation.txt +%%PORTDOCS%%%%DOCSDIR%%/changelog.txt +%%PORTDOCS%%%%DOCSDIR%%/contact.txt +%%PORTDOCS%%%%DOCSDIR%%/dedicated_server_quide.txt +%%PORTDOCS%%%%DOCSDIR%%/demoavi.txt +%%PORTDOCS%%%%DOCSDIR%%/gnu.txt +%%PORTDOCS%%%%DOCSDIR%%/huds.txt +%%PORTDOCS%%%%DOCSDIR%%/linux_sound_sdl.txt +%%PORTDOCS%%%%DOCSDIR%%/new_features.txt +%%PORTDOCS%%%%DOCSDIR%%/old_changelog.txt +%%PORTDOCS%%%%DOCSDIR%%/query_protocols.txt +%%PORTDOCS%%@dirrm %%DOCSDIR%% |