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authorYuri Victorovich <yuri@FreeBSD.org>2020-06-05 17:56:22 +0000
committerYuri Victorovich <yuri@FreeBSD.org>2020-06-05 17:56:22 +0000
commitfe74736c55f06ba7623e9a0148425d040b228823 (patch)
treef69bbbc759af9ffd038a43c3b72c69fb1543399b /graphics
parent9fe6fb23b845d14210551c93b2163db01f6b599a (diff)
downloadports-fe74736c55f06ba7623e9a0148425d040b228823.tar.gz
ports-fe74736c55f06ba7623e9a0148425d040b228823.zip
graphics/reactphysics3d: Update 0.7.1 -> 0.8.0
Reported by: portscout
Notes
Notes: svn path=/head/; revision=538041
Diffstat (limited to 'graphics')
-rw-r--r--graphics/reactphysics3d/Makefile4
-rw-r--r--graphics/reactphysics3d/distinfo6
-rw-r--r--graphics/reactphysics3d/pkg-plist196
3 files changed, 116 insertions, 90 deletions
diff --git a/graphics/reactphysics3d/Makefile b/graphics/reactphysics3d/Makefile
index 5fb6deeb0d7a..3f735546c451 100644
--- a/graphics/reactphysics3d/Makefile
+++ b/graphics/reactphysics3d/Makefile
@@ -1,7 +1,8 @@
# $FreeBSD$
PORTNAME= reactphysics3d
-DISTVERSION= 0.7.1
+DISTVERSIONPREFIX= v
+DISTVERSION= 0.8.0
CATEGORIES= graphics
MAINTAINER= yuri@FreeBSD.org
@@ -13,7 +14,6 @@ LICENSE_FILE= ${WRKSRC}/LICENSE
USES= cmake compiler:c++11-lang
USE_GITHUB= yes
GH_ACCOUNT= DanielChappuis
-GH_TAGNAME= f3be5384997da7ddeccc526036985a80de660bae # branch 'fix37'
USE_LDCONFIG= yes
CMAKE_ON= BUILD_SHARED_LIBS
diff --git a/graphics/reactphysics3d/distinfo b/graphics/reactphysics3d/distinfo
index 58f162f2285e..7a684b577c00 100644
--- a/graphics/reactphysics3d/distinfo
+++ b/graphics/reactphysics3d/distinfo
@@ -1,3 +1,3 @@
-TIMESTAMP = 1564774760
-SHA256 (DanielChappuis-reactphysics3d-0.7.1-f3be5384997da7ddeccc526036985a80de660bae_GH0.tar.gz) = 322e319b4663c7117fc24c950de1ed7d45ffb8dfd16a5db0df5b4dfaa686db97
-SIZE (DanielChappuis-reactphysics3d-0.7.1-f3be5384997da7ddeccc526036985a80de660bae_GH0.tar.gz) = 8822992
+TIMESTAMP = 1591379412
+SHA256 (DanielChappuis-reactphysics3d-v0.8.0_GH0.tar.gz) = 501d10ed7729b114f0b10d14ec7141a3e4c0284231df3723143a7155a8045acf
+SIZE (DanielChappuis-reactphysics3d-v0.8.0_GH0.tar.gz) = 2925751
diff --git a/graphics/reactphysics3d/pkg-plist b/graphics/reactphysics3d/pkg-plist
index 3e6e3fcd48a7..1ea0f4ebe869 100644
--- a/graphics/reactphysics3d/pkg-plist
+++ b/graphics/reactphysics3d/pkg-plist
@@ -1,89 +1,115 @@
-include/reactphysics3d/AABB.h
-include/reactphysics3d/BallAndSocketJoint.h
-include/reactphysics3d/Body.h
-include/reactphysics3d/BoxShape.h
-include/reactphysics3d/BroadPhaseAlgorithm.h
-include/reactphysics3d/CapsuleShape.h
-include/reactphysics3d/CapsuleVsCapsuleAlgorithm.h
-include/reactphysics3d/CapsuleVsConvexPolyhedronAlgorithm.h
-include/reactphysics3d/CollisionBody.h
-include/reactphysics3d/CollisionCallback.h
-include/reactphysics3d/CollisionDetection.h
-include/reactphysics3d/CollisionDispatch.h
-include/reactphysics3d/CollisionShape.h
-include/reactphysics3d/CollisionWorld.h
-include/reactphysics3d/ConcaveMeshShape.h
-include/reactphysics3d/ConcaveShape.h
-include/reactphysics3d/ConstraintSolver.h
-include/reactphysics3d/ContactManifold.h
-include/reactphysics3d/ContactManifoldInfo.h
-include/reactphysics3d/ContactManifoldSet.h
-include/reactphysics3d/ContactPoint.h
-include/reactphysics3d/ContactPointInfo.h
-include/reactphysics3d/ContactSolver.h
-include/reactphysics3d/ConvexMeshShape.h
-include/reactphysics3d/ConvexPolyhedronShape.h
-include/reactphysics3d/ConvexPolyhedronVsConvexPolyhedronAlgorithm.h
-include/reactphysics3d/ConvexShape.h
-include/reactphysics3d/DefaultAllocator.h
-include/reactphysics3d/DefaultCollisionDispatch.h
-include/reactphysics3d/DynamicAABBTree.h
-include/reactphysics3d/DynamicsWorld.h
-include/reactphysics3d/EventListener.h
-include/reactphysics3d/FixedJoint.h
-include/reactphysics3d/GJKAlgorithm.h
-include/reactphysics3d/HalfEdgeStructure.h
-include/reactphysics3d/HeightFieldShape.h
-include/reactphysics3d/HingeJoint.h
-include/reactphysics3d/Island.h
-include/reactphysics3d/Joint.h
-include/reactphysics3d/LinkedList.h
-include/reactphysics3d/List.h
-include/reactphysics3d/Logger.h
-include/reactphysics3d/Map.h
-include/reactphysics3d/Material.h
-include/reactphysics3d/Matrix2x2.h
-include/reactphysics3d/Matrix3x3.h
-include/reactphysics3d/MemoryAllocator.h
-include/reactphysics3d/MemoryManager.h
-include/reactphysics3d/MiddlePhaseTriangleCallback.h
-include/reactphysics3d/NarrowPhaseAlgorithm.h
-include/reactphysics3d/NarrowPhaseInfo.h
-include/reactphysics3d/OverlapCallback.h
-include/reactphysics3d/OverlappingPair.h
-include/reactphysics3d/Pair.h
-include/reactphysics3d/PolygonVertexArray.h
-include/reactphysics3d/PolyhedronMesh.h
-include/reactphysics3d/PoolAllocator.h
-include/reactphysics3d/Profiler.h
-include/reactphysics3d/ProxyShape.h
-include/reactphysics3d/Quaternion.h
-include/reactphysics3d/Ray.h
-include/reactphysics3d/RaycastInfo.h
-include/reactphysics3d/RigidBody.h
-include/reactphysics3d/SATAlgorithm.h
-include/reactphysics3d/Set.h
-include/reactphysics3d/SingleFrameAllocator.h
-include/reactphysics3d/SliderJoint.h
-include/reactphysics3d/SphereShape.h
-include/reactphysics3d/SphereVsCapsuleAlgorithm.h
-include/reactphysics3d/SphereVsConvexPolyhedronAlgorithm.h
-include/reactphysics3d/SphereVsSphereAlgorithm.h
-include/reactphysics3d/Stack.h
-include/reactphysics3d/Timer.cpp
-include/reactphysics3d/Timer.h
-include/reactphysics3d/Transform.h
-include/reactphysics3d/TriangleMesh.h
-include/reactphysics3d/TriangleShape.h
-include/reactphysics3d/TriangleVertexArray.h
-include/reactphysics3d/Vector2.h
-include/reactphysics3d/Vector3.h
-include/reactphysics3d/VoronoiSimplex.h
+include/reactphysics3d/body/CollisionBody.h
+include/reactphysics3d/body/RigidBody.h
+include/reactphysics3d/collision/Collider.h
+include/reactphysics3d/collision/CollisionCallback.h
+include/reactphysics3d/collision/ContactManifold.h
+include/reactphysics3d/collision/ContactManifoldInfo.h
+include/reactphysics3d/collision/ContactPair.h
+include/reactphysics3d/collision/ContactPointInfo.h
+include/reactphysics3d/collision/HalfEdgeStructure.h
+include/reactphysics3d/collision/OverlapCallback.h
+include/reactphysics3d/collision/PolygonVertexArray.h
+include/reactphysics3d/collision/PolyhedronMesh.h
+include/reactphysics3d/collision/RaycastInfo.h
+include/reactphysics3d/collision/TriangleMesh.h
+include/reactphysics3d/collision/TriangleVertexArray.h
+include/reactphysics3d/collision/broadphase/DynamicAABBTree.h
+include/reactphysics3d/collision/narrowphase/CapsuleVsCapsuleAlgorithm.h
+include/reactphysics3d/collision/narrowphase/CapsuleVsCapsuleNarrowPhaseInfoBatch.h
+include/reactphysics3d/collision/narrowphase/CapsuleVsConvexPolyhedronAlgorithm.h
+include/reactphysics3d/collision/narrowphase/CollisionDispatch.h
+include/reactphysics3d/collision/narrowphase/ConvexPolyhedronVsConvexPolyhedronAlgorithm.h
+include/reactphysics3d/collision/narrowphase/GJK/GJKAlgorithm.h
+include/reactphysics3d/collision/narrowphase/GJK/VoronoiSimplex.h
+include/reactphysics3d/collision/narrowphase/NarrowPhaseAlgorithm.h
+include/reactphysics3d/collision/narrowphase/NarrowPhaseInfoBatch.h
+include/reactphysics3d/collision/narrowphase/NarrowPhaseInput.h
+include/reactphysics3d/collision/narrowphase/SAT/SATAlgorithm.h
+include/reactphysics3d/collision/narrowphase/SphereVsCapsuleAlgorithm.h
+include/reactphysics3d/collision/narrowphase/SphereVsCapsuleNarrowPhaseInfoBatch.h
+include/reactphysics3d/collision/narrowphase/SphereVsConvexPolyhedronAlgorithm.h
+include/reactphysics3d/collision/narrowphase/SphereVsSphereAlgorithm.h
+include/reactphysics3d/collision/narrowphase/SphereVsSphereNarrowPhaseInfoBatch.h
+include/reactphysics3d/collision/shapes/AABB.h
+include/reactphysics3d/collision/shapes/BoxShape.h
+include/reactphysics3d/collision/shapes/CapsuleShape.h
+include/reactphysics3d/collision/shapes/CollisionShape.h
+include/reactphysics3d/collision/shapes/ConcaveMeshShape.h
+include/reactphysics3d/collision/shapes/ConcaveShape.h
+include/reactphysics3d/collision/shapes/ConvexMeshShape.h
+include/reactphysics3d/collision/shapes/ConvexPolyhedronShape.h
+include/reactphysics3d/collision/shapes/ConvexShape.h
+include/reactphysics3d/collision/shapes/HeightFieldShape.h
+include/reactphysics3d/collision/shapes/SphereShape.h
+include/reactphysics3d/collision/shapes/TriangleShape.h
+include/reactphysics3d/components/BallAndSocketJointComponents.h
+include/reactphysics3d/components/ColliderComponents.h
+include/reactphysics3d/components/CollisionBodyComponents.h
+include/reactphysics3d/components/Components.h
+include/reactphysics3d/components/FixedJointComponents.h
+include/reactphysics3d/components/HingeJointComponents.h
+include/reactphysics3d/components/JointComponents.h
+include/reactphysics3d/components/RigidBodyComponents.h
+include/reactphysics3d/components/SliderJointComponents.h
+include/reactphysics3d/components/TransformComponents.h
include/reactphysics3d/configuration.h
+include/reactphysics3d/constraint/BallAndSocketJoint.h
+include/reactphysics3d/constraint/ContactPoint.h
+include/reactphysics3d/constraint/FixedJoint.h
+include/reactphysics3d/constraint/HingeJoint.h
+include/reactphysics3d/constraint/Joint.h
+include/reactphysics3d/constraint/SliderJoint.h
+include/reactphysics3d/containers/Deque.h
+include/reactphysics3d/containers/LinkedList.h
+include/reactphysics3d/containers/List.h
+include/reactphysics3d/containers/Map.h
+include/reactphysics3d/containers/Pair.h
+include/reactphysics3d/containers/Set.h
+include/reactphysics3d/containers/Stack.h
+include/reactphysics3d/containers/containers_common.h
include/reactphysics3d/decimal.h
-include/reactphysics3d/mathematics.h
-include/reactphysics3d/mathematics_functions.h
+include/reactphysics3d/engine/Entity.h
+include/reactphysics3d/engine/EntityManager.h
+include/reactphysics3d/engine/EventListener.h
+include/reactphysics3d/engine/Island.h
+include/reactphysics3d/engine/Islands.h
+include/reactphysics3d/engine/Material.h
+include/reactphysics3d/engine/OverlappingPairs.h
+include/reactphysics3d/engine/PhysicsCommon.h
+include/reactphysics3d/engine/PhysicsWorld.h
+include/reactphysics3d/engine/Timer.h
+include/reactphysics3d/mathematics/Matrix2x2.h
+include/reactphysics3d/mathematics/Matrix3x3.h
+include/reactphysics3d/mathematics/Quaternion.h
+include/reactphysics3d/mathematics/Ray.h
+include/reactphysics3d/mathematics/Transform.h
+include/reactphysics3d/mathematics/Vector2.h
+include/reactphysics3d/mathematics/Vector3.h
+include/reactphysics3d/mathematics/mathematics.h
+include/reactphysics3d/mathematics/mathematics_functions.h
+include/reactphysics3d/memory/DefaultAllocator.h
+include/reactphysics3d/memory/HeapAllocator.h
+include/reactphysics3d/memory/MemoryAllocator.h
+include/reactphysics3d/memory/MemoryManager.h
+include/reactphysics3d/memory/PoolAllocator.h
+include/reactphysics3d/memory/SingleFrameAllocator.h
include/reactphysics3d/reactphysics3d.h
+include/reactphysics3d/systems/BroadPhaseSystem.h
+include/reactphysics3d/systems/CollisionDetectionSystem.h
+include/reactphysics3d/systems/ConstraintSolverSystem.h
+include/reactphysics3d/systems/ContactSolverSystem.h
+include/reactphysics3d/systems/DynamicsSystem.h
+include/reactphysics3d/systems/SolveBallAndSocketJointSystem.h
+include/reactphysics3d/systems/SolveFixedJointSystem.h
+include/reactphysics3d/systems/SolveHingeJointSystem.h
+include/reactphysics3d/systems/SolveSliderJointSystem.h
+include/reactphysics3d/utils/DebugRenderer.h
+include/reactphysics3d/utils/DefaultLogger.h
+include/reactphysics3d/utils/Logger.h
+include/reactphysics3d/utils/Profiler.h
+lib/cmake/ReactPhysics3D/ReactPhysics3DConfig-%%CMAKE_BUILD_TYPE%%.cmake
+lib/cmake/ReactPhysics3D/ReactPhysics3DConfig.cmake
+lib/cmake/ReactPhysics3D/ReactPhysics3DConfigVersion.cmake
lib/libreactphysics3d.so
-lib/libreactphysics3d.so.0.7
-lib/libreactphysics3d.so.0.7.0
+lib/libreactphysics3d.so.0.8
+lib/libreactphysics3d.so.0.8.0