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authorJung-uk Kim <jkim@FreeBSD.org>2015-02-21 01:33:00 +0000
committerJung-uk Kim <jkim@FreeBSD.org>2015-02-21 01:33:00 +0000
commit879cdc904113215bf20a67ba2a81b3d498862cea (patch)
tree24613a665048b96658f218f52a38609691f3c800 /java
parent665d9f2530e4a29cf8b8e3b38317c7eb09ab65d7 (diff)
downloadports-879cdc904113215bf20a67ba2a81b3d498862cea.tar.gz
ports-879cdc904113215bf20a67ba2a81b3d498862cea.zip
Fix build with old Mesa3D. r378494 fixed new Mesa3D but it broke old ones.
Notes
Notes: svn path=/head/; revision=379476
Diffstat (limited to 'java')
-rw-r--r--java/java3d/files/patch-gldefs.h8
-rw-r--r--java/java3d/files/patch-glext.h15
2 files changed, 20 insertions, 3 deletions
diff --git a/java/java3d/files/patch-gldefs.h b/java/java3d/files/patch-gldefs.h
index 2b0b7ccfc16c..160db7dfcb05 100644
--- a/java/java3d/files/patch-gldefs.h
+++ b/java/java3d/files/patch-gldefs.h
@@ -1,11 +1,13 @@
--- j3d-core/src/native/ogl/gldefs.h.orig 2008-02-28 15:18:01.000000000 -0500
-+++ j3d-core/src/native/ogl/gldefs.h 2015-02-05 16:38:10.813942000 -0500
-@@ -65,6 +65,8 @@
++++ j3d-core/src/native/ogl/gldefs.h 2015-02-20 17:51:50.420236000 -0500
+@@ -65,6 +65,10 @@
#include <X11/Xlib.h>
#include <X11/Xutil.h>
-+typedef ptrdiff_t GLsizeiptr;
++#define GL_VERSION_1_5_TYPES_DEFINED
+typedef ptrdiff_t GLintptr;
++typedef ptrdiff_t GLsizeiptr;
++
#include <GL/gl.h>
#include <GL/glx.h>
#ifdef Java3D_undef__glext_h_
diff --git a/java/java3d/files/patch-glext.h b/java/java3d/files/patch-glext.h
new file mode 100644
index 000000000000..379ba08c6c14
--- /dev/null
+++ b/java/java3d/files/patch-glext.h
@@ -0,0 +1,15 @@
+--- j3d-core/src/native/ogl/glext.h.orig 2007-02-26 13:37:09.000000000 -0500
++++ j3d-core/src/native/ogl/glext.h 2015-02-20 17:50:53.517494000 -0500
+@@ -3389,10 +3389,12 @@
+ #endif
+
+ #ifndef GL_VERSION_1_5
++#ifndef GL_VERSION_1_5_TYPES_DEFINED
+ /* GL types for handling large vertex buffer objects */
+ typedef ptrdiff_t GLintptr;
+ typedef ptrdiff_t GLsizeiptr;
+ #endif
++#endif
+
+ #ifndef GL_ARB_vertex_buffer_object
+ /* GL types for handling large vertex buffer objects */