diff options
| author | Christos Margiolis <christos@FreeBSD.org> | 2026-09-08 13:22:09 +0000 |
|---|---|---|
| committer | Christos Margiolis <christos@FreeBSD.org> | 2026-09-09 10:12:15 +0000 |
| commit | 8d8fa3ed5f73596d3b4b52ac0ea014f799c373cc (patch) | |
| tree | 1df32d36b6185f025d9cb200b6a8802d0beac061 /net/rubygem-http-2 | |
| parent | ee60f642d33581f9351e0e4be3f81e7939957be6 (diff) | |
The game starts writing audio s_mixPreStep seconds into the sound
buffer, but s_mixPreStep defaults to 0.05 (50ms), and sound(4) hands out
a ~46ms buffer by default (hw.snd.latency=2), so 50ms is already past
the end of the buffer and nothing is ever written. Start writing at 20ms
instead, which leaves space for sound to be written.
Approved by: arrowd, arved
PR: 251660
Sponsored by: The FreeBSD Foundation
Diffstat (limited to 'net/rubygem-http-2')
0 files changed, 0 insertions, 0 deletions
