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authorGerald Pfeifer <gerald@FreeBSD.org>2026-02-07 00:14:39 +0000
committerGerald Pfeifer <gerald@FreeBSD.org>2026-02-07 00:37:01 +0000
commit4a093acbdae058c0d1cefaa337f8d235383f45e3 (patch)
treef3e80b13efe814ba427b5d4ae7657b4518c27b74 /sysutils/symlinks
parente32dc5361334b9364589e4a463a324d3d23626c4 (diff)
emulators/wine: Update to Wine 11.0HEADmain
Move from the Wine 10.0 release series to Wine 11.0 after another year of upstream development with over 6300 individual changes and 600 fixes. The new WoW64 architecture is complete (we don't leverage it yet, though). Other changes include: - The OSMesa dependency is removed, and OpenGL bitmap rendering is implemented with the hardware accelerated OpenGL runtime. - Many more conversions between various pixel formats are supported in WindowsCodecs. - Exclusive fullscreen mode is supported, and D3D fullscreen mode is improved, especially improving older DDraw games. - Clipboard support and input methods are implemented in the Wayland driver. - Various improvements to D3DX 9, 10, and 11, input devices and multimedia. The LLVM Compiler-RT runtime library version 8.0.1 is bundled, and used when building modules in MSVC mode. Vkd3d (1.18), Faudio (25.12), FluidSynth (2.4.2), LCMS2 (2.17), LibMPG123 (1.33.0), LibPng (1.6.51), LibTiff (4.7.1), LibXml2 (2.12.10), and LibXslt (1.1.43) have been updated to new upstream versions. And devel/hwloc2 is a new dependency (specifically on FreeBSD) to get CPU and cache topologies. Extensive release notes are at https://www.winehq.org/announce/11.0 . In terms of packaging, add a comment on the order of OPTIONS_DEFINE, drop the backports and hacks we added to install all man pages including dropping files/patch-man. Adjust files/patch-dlls_ntdll_unix_loader.c; drop files/patch-configure.
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