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-rw-r--r--devel/electron18/files/patch-media_audio_sndio_sndio__input.h94
1 files changed, 94 insertions, 0 deletions
diff --git a/devel/electron18/files/patch-media_audio_sndio_sndio__input.h b/devel/electron18/files/patch-media_audio_sndio_sndio__input.h
new file mode 100644
index 000000000000..6c7390b0bfff
--- /dev/null
+++ b/devel/electron18/files/patch-media_audio_sndio_sndio__input.h
@@ -0,0 +1,94 @@
+--- media/audio/sndio/sndio_input.h.orig 2022-05-13 07:20:05 UTC
++++ media/audio/sndio/sndio_input.h
+@@ -0,0 +1,91 @@
++// Copyright 2013 The Chromium Authors. All rights reserved.
++// Use of this source code is governed by a BSD-style license that can be
++// found in the LICENSE file.
++
++#ifndef MEDIA_AUDIO_SNDIO_SNDIO_INPUT_H_
++#define MEDIA_AUDIO_SNDIO_SNDIO_INPUT_H_
++
++#include <stdint.h>
++#include <string>
++#include <sndio.h>
++
++#include "base/compiler_specific.h"
++#include "base/memory/weak_ptr.h"
++#include "base/time/time.h"
++#include "media/audio/agc_audio_stream.h"
++#include "media/audio/audio_io.h"
++#include "media/audio/audio_device_description.h"
++#include "media/base/audio_parameters.h"
++
++namespace media {
++
++class AudioManagerBase;
++
++// Implementation of AudioOutputStream using sndio(7)
++class SndioAudioInputStream : public AgcAudioStream<AudioInputStream> {
++ public:
++ // Pass this to the constructor if you want to attempt auto-selection
++ // of the audio recording device.
++ static const char kAutoSelectDevice[];
++
++ // Create a PCM Output stream for the SNDIO device identified by
++ // |device_name|. If unsure of what to use for |device_name|, use
++ // |kAutoSelectDevice|.
++ SndioAudioInputStream(AudioManagerBase* audio_manager,
++ const std::string& device_name,
++ const AudioParameters& params);
++
++ SndioAudioInputStream(const SndioAudioInputStream&) = delete;
++ SndioAudioInputStream& operator=(const SndioAudioInputStream&) = delete;
++
++ ~SndioAudioInputStream() override;
++
++ // Implementation of AudioInputStream.
++ OpenOutcome Open() override;
++ void Start(AudioInputCallback* callback) override;
++ void Stop() override;
++ void Close() override;
++ double GetMaxVolume() override;
++ void SetVolume(double volume) override;
++ double GetVolume() override;
++ bool IsMuted() override;
++ void SetOutputDeviceForAec(const std::string& output_device_id) override;
++
++ private:
++
++ enum StreamState {
++ kClosed, // Not opened yet
++ kStopped, // Device opened, but not started yet
++ kRunning, // Started, device playing
++ kStopWait // Stopping, waiting for the real-time thread to exit
++ };
++
++ // C-style call-backs
++ static void OnMoveCallback(void *arg, int delta);
++ static void* ThreadEntry(void *arg);
++
++ // Continuously moves data from the device to the consumer
++ void ThreadLoop();
++ // Our creator, the audio manager needs to be notified when we close.
++ AudioManagerBase* manager;
++ // Parameters of the source
++ AudioParameters params;
++ // We store data here for consumer
++ std::unique_ptr<AudioBus> audio_bus;
++ // Call-back that consumes recorded data
++ AudioInputCallback* callback; // Valid during a recording session.
++ // Handle of the audio device
++ struct sio_hdl* hdl;
++ // Current state of the stream
++ enum StreamState state;
++ // High priority thread running ThreadLoop()
++ pthread_t thread;
++ // Number of frames buffered in the hardware
++ int hw_delay;
++ // Temporary buffer where data is stored sndio-compatible format
++ char* buffer;
++};
++
++} // namespace media
++
++#endif // MEDIA_AUDIO_SNDIO_SNDIO_INPUT_H_