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-rw-r--r--www/threejs/Makefile6
-rw-r--r--www/threejs/distinfo6
-rw-r--r--www/threejs/pkg-descr3
-rw-r--r--www/threejs/pkg-plist105
4 files changed, 58 insertions, 62 deletions
diff --git a/www/threejs/Makefile b/www/threejs/Makefile
index f6f9a7ca1245..ee801077c680 100644
--- a/www/threejs/Makefile
+++ b/www/threejs/Makefile
@@ -1,13 +1,11 @@
-# Created by: thierry@pompo.net
-
PORTNAME= three.js
-PORTVERSION= 130
+PORTVERSION= 164
DISTVERSIONPREFIX= r
-PORTREVISION= 1
CATEGORIES= www
MAINTAINER= thierry@FreeBSD.org
COMMENT= JavaScript 3D library
+WWW= https://threejs.org/
LICENSE= MIT
diff --git a/www/threejs/distinfo b/www/threejs/distinfo
index b69966926d20..28fd09701720 100644
--- a/www/threejs/distinfo
+++ b/www/threejs/distinfo
@@ -1,3 +1,3 @@
-TIMESTAMP = 1625662660
-SHA256 (mrdoob-three.js-r130_GH0.tar.gz) = dc344776dd1787172e40fb2e0ccca0bd6bb86f4225965aab435c89b098e3b976
-SIZE (mrdoob-three.js-r130_GH0.tar.gz) = 275488904
+TIMESTAMP = 1714582891
+SHA256 (mrdoob-three.js-r164_GH0.tar.gz) = 43f30b444d3702d8c427e701110020f2986b998e5f9e11cdf15ddf8b4fdeb6ae
+SIZE (mrdoob-three.js-r164_GH0.tar.gz) = 362035926
diff --git a/www/threejs/pkg-descr b/www/threejs/pkg-descr
index e5cd900257bd..2de3b8cf31a9 100644
--- a/www/threejs/pkg-descr
+++ b/www/threejs/pkg-descr
@@ -2,5 +2,4 @@ The aim of this JavaScript 3D library is to create an easy to use, lightweight,
3D library with a default WebGL renderer. The library also provides Canvas 2D,
SVG and CSS3D renderers in the examples.
-WWW: https://threejs.org/
-WWW: https://github.com/mrdoob/three.js
+See also: https://github.com/mrdoob/three.js
diff --git a/www/threejs/pkg-plist b/www/threejs/pkg-plist
index 830a88f1f119..f2860819e8be 100644
--- a/www/threejs/pkg-plist
+++ b/www/threejs/pkg-plist
@@ -39,7 +39,9 @@
%%WWWDIR%%/core/Layers.js
%%WWWDIR%%/core/Object3D.js
%%WWWDIR%%/core/Raycaster.js
+%%WWWDIR%%/core/RenderTarget.js
%%WWWDIR%%/core/Uniform.js
+%%WWWDIR%%/core/UniformsGroup.js
%%WWWDIR%%/extras/DataUtils.js
%%WWWDIR%%/extras/Earcut.js
%%WWWDIR%%/extras/ImageUtils.js
@@ -47,7 +49,6 @@
%%WWWDIR%%/extras/ShapeUtils.js
%%WWWDIR%%/extras/core/Curve.js
%%WWWDIR%%/extras/core/CurvePath.js
-%%WWWDIR%%/extras/core/Font.js
%%WWWDIR%%/extras/core/Interpolations.js
%%WWWDIR%%/extras/core/Path.js
%%WWWDIR%%/extras/core/Shape.js
@@ -63,8 +64,8 @@
%%WWWDIR%%/extras/curves/QuadraticBezierCurve.js
%%WWWDIR%%/extras/curves/QuadraticBezierCurve3.js
%%WWWDIR%%/extras/curves/SplineCurve.js
-%%WWWDIR%%/extras/objects/ImmediateRenderObject.js
%%WWWDIR%%/geometries/BoxGeometry.js
+%%WWWDIR%%/geometries/CapsuleGeometry.js
%%WWWDIR%%/geometries/CircleGeometry.js
%%WWWDIR%%/geometries/ConeGeometry.js
%%WWWDIR%%/geometries/CylinderGeometry.js
@@ -75,14 +76,12 @@
%%WWWDIR%%/geometries/IcosahedronGeometry.js
%%WWWDIR%%/geometries/LatheGeometry.js
%%WWWDIR%%/geometries/OctahedronGeometry.js
-%%WWWDIR%%/geometries/ParametricGeometry.js
%%WWWDIR%%/geometries/PlaneGeometry.js
%%WWWDIR%%/geometries/PolyhedronGeometry.js
%%WWWDIR%%/geometries/RingGeometry.js
%%WWWDIR%%/geometries/ShapeGeometry.js
%%WWWDIR%%/geometries/SphereGeometry.js
%%WWWDIR%%/geometries/TetrahedronGeometry.js
-%%WWWDIR%%/geometries/TextGeometry.js
%%WWWDIR%%/geometries/TorusGeometry.js
%%WWWDIR%%/geometries/TorusKnotGeometry.js
%%WWWDIR%%/geometries/TubeGeometry.js
@@ -101,11 +100,9 @@
%%WWWDIR%%/helpers/SkeletonHelper.js
%%WWWDIR%%/helpers/SpotLightHelper.js
%%WWWDIR%%/lights/AmbientLight.js
-%%WWWDIR%%/lights/AmbientLightProbe.js
%%WWWDIR%%/lights/DirectionalLight.js
%%WWWDIR%%/lights/DirectionalLightShadow.js
%%WWWDIR%%/lights/HemisphereLight.js
-%%WWWDIR%%/lights/HemisphereLightProbe.js
%%WWWDIR%%/lights/Light.js
%%WWWDIR%%/lights/LightProbe.js
%%WWWDIR%%/lights/LightShadow.js
@@ -122,7 +119,6 @@
%%WWWDIR%%/loaders/CubeTextureLoader.js
%%WWWDIR%%/loaders/DataTextureLoader.js
%%WWWDIR%%/loaders/FileLoader.js
-%%WWWDIR%%/loaders/FontLoader.js
%%WWWDIR%%/loaders/ImageBitmapLoader.js
%%WWWDIR%%/loaders/ImageLoader.js
%%WWWDIR%%/loaders/Loader.js
@@ -153,6 +149,7 @@
%%WWWDIR%%/math/Box2.js
%%WWWDIR%%/math/Box3.js
%%WWWDIR%%/math/Color.js
+%%WWWDIR%%/math/ColorManagement.js
%%WWWDIR%%/math/Cylindrical.js
%%WWWDIR%%/math/Euler.js
%%WWWDIR%%/math/Frustum.js
@@ -175,6 +172,7 @@
%%WWWDIR%%/math/interpolants/DiscreteInterpolant.js
%%WWWDIR%%/math/interpolants/LinearInterpolant.js
%%WWWDIR%%/math/interpolants/QuaternionLinearInterpolant.js
+%%WWWDIR%%/objects/BatchedMesh.js
%%WWWDIR%%/objects/Bone.js
%%WWWDIR%%/objects/Group.js
%%WWWDIR%%/objects/InstancedMesh.js
@@ -187,18 +185,22 @@
%%WWWDIR%%/objects/Skeleton.js
%%WWWDIR%%/objects/SkinnedMesh.js
%%WWWDIR%%/objects/Sprite.js
-%%WWWDIR%%/renderers/WebGL1Renderer.js
+%%WWWDIR%%/renderers/WebGL3DRenderTarget.js
+%%WWWDIR%%/renderers/WebGLArrayRenderTarget.js
%%WWWDIR%%/renderers/WebGLCubeRenderTarget.js
-%%WWWDIR%%/renderers/WebGLMultipleRenderTargets.js
-%%WWWDIR%%/renderers/WebGLMultisampleRenderTarget.js
%%WWWDIR%%/renderers/WebGLRenderTarget.js
%%WWWDIR%%/renderers/WebGLRenderer.js
%%WWWDIR%%/renderers/shaders/ShaderChunk.js
+%%WWWDIR%%/renderers/shaders/ShaderChunk/alphahash_fragment.glsl.js
+%%WWWDIR%%/renderers/shaders/ShaderChunk/alphahash_pars_fragment.glsl.js
%%WWWDIR%%/renderers/shaders/ShaderChunk/alphamap_fragment.glsl.js
%%WWWDIR%%/renderers/shaders/ShaderChunk/alphamap_pars_fragment.glsl.js
%%WWWDIR%%/renderers/shaders/ShaderChunk/alphatest_fragment.glsl.js
+%%WWWDIR%%/renderers/shaders/ShaderChunk/alphatest_pars_fragment.glsl.js
%%WWWDIR%%/renderers/shaders/ShaderChunk/aomap_fragment.glsl.js
%%WWWDIR%%/renderers/shaders/ShaderChunk/aomap_pars_fragment.glsl.js
+%%WWWDIR%%/renderers/shaders/ShaderChunk/batching_pars_vertex.glsl.js
+%%WWWDIR%%/renderers/shaders/ShaderChunk/batching_vertex.glsl.js
%%WWWDIR%%/renderers/shaders/ShaderChunk/begin_vertex.glsl.js
%%WWWDIR%%/renderers/shaders/ShaderChunk/beginnormal_vertex.glsl.js
%%WWWDIR%%/renderers/shaders/ShaderChunk/bsdfs.glsl.js
@@ -214,6 +216,8 @@
%%WWWDIR%%/renderers/shaders/ShaderChunk/color_pars_fragment.glsl.js
%%WWWDIR%%/renderers/shaders/ShaderChunk/color_pars_vertex.glsl.js
%%WWWDIR%%/renderers/shaders/ShaderChunk/color_vertex.glsl.js
+%%WWWDIR%%/renderers/shaders/ShaderChunk/colorspace_fragment.glsl.js
+%%WWWDIR%%/renderers/shaders/ShaderChunk/colorspace_pars_fragment.glsl.js
%%WWWDIR%%/renderers/shaders/ShaderChunk/common.glsl.js
%%WWWDIR%%/renderers/shaders/ShaderChunk/cube_uv_reflection_fragment.glsl.js
%%WWWDIR%%/renderers/shaders/ShaderChunk/default_fragment.glsl.js
@@ -225,8 +229,6 @@
%%WWWDIR%%/renderers/shaders/ShaderChunk/dithering_pars_fragment.glsl.js
%%WWWDIR%%/renderers/shaders/ShaderChunk/emissivemap_fragment.glsl.js
%%WWWDIR%%/renderers/shaders/ShaderChunk/emissivemap_pars_fragment.glsl.js
-%%WWWDIR%%/renderers/shaders/ShaderChunk/encodings_fragment.glsl.js
-%%WWWDIR%%/renderers/shaders/ShaderChunk/encodings_pars_fragment.glsl.js
%%WWWDIR%%/renderers/shaders/ShaderChunk/envmap_common_pars_fragment.glsl.js
%%WWWDIR%%/renderers/shaders/ShaderChunk/envmap_fragment.glsl.js
%%WWWDIR%%/renderers/shaders/ShaderChunk/envmap_pars_fragment.glsl.js
@@ -238,12 +240,14 @@
%%WWWDIR%%/renderers/shaders/ShaderChunk/fog_pars_vertex.glsl.js
%%WWWDIR%%/renderers/shaders/ShaderChunk/fog_vertex.glsl.js
%%WWWDIR%%/renderers/shaders/ShaderChunk/gradientmap_pars_fragment.glsl.js
-%%WWWDIR%%/renderers/shaders/ShaderChunk/lightmap_fragment.glsl.js
+%%WWWDIR%%/renderers/shaders/ShaderChunk/iridescence_fragment.glsl.js
+%%WWWDIR%%/renderers/shaders/ShaderChunk/iridescence_pars_fragment.glsl.js
%%WWWDIR%%/renderers/shaders/ShaderChunk/lightmap_pars_fragment.glsl.js
%%WWWDIR%%/renderers/shaders/ShaderChunk/lights_fragment_begin.glsl.js
%%WWWDIR%%/renderers/shaders/ShaderChunk/lights_fragment_end.glsl.js
%%WWWDIR%%/renderers/shaders/ShaderChunk/lights_fragment_maps.glsl.js
-%%WWWDIR%%/renderers/shaders/ShaderChunk/lights_lambert_vertex.glsl.js
+%%WWWDIR%%/renderers/shaders/ShaderChunk/lights_lambert_fragment.glsl.js
+%%WWWDIR%%/renderers/shaders/ShaderChunk/lights_lambert_pars_fragment.glsl.js
%%WWWDIR%%/renderers/shaders/ShaderChunk/lights_pars_begin.glsl.js
%%WWWDIR%%/renderers/shaders/ShaderChunk/lights_phong_fragment.glsl.js
%%WWWDIR%%/renderers/shaders/ShaderChunk/lights_phong_pars_fragment.glsl.js
@@ -261,12 +265,18 @@
%%WWWDIR%%/renderers/shaders/ShaderChunk/map_particle_pars_fragment.glsl.js
%%WWWDIR%%/renderers/shaders/ShaderChunk/metalnessmap_fragment.glsl.js
%%WWWDIR%%/renderers/shaders/ShaderChunk/metalnessmap_pars_fragment.glsl.js
+%%WWWDIR%%/renderers/shaders/ShaderChunk/morphcolor_vertex.glsl.js
+%%WWWDIR%%/renderers/shaders/ShaderChunk/morphinstance_vertex.glsl.js
%%WWWDIR%%/renderers/shaders/ShaderChunk/morphnormal_vertex.glsl.js
%%WWWDIR%%/renderers/shaders/ShaderChunk/morphtarget_pars_vertex.glsl.js
%%WWWDIR%%/renderers/shaders/ShaderChunk/morphtarget_vertex.glsl.js
%%WWWDIR%%/renderers/shaders/ShaderChunk/normal_fragment_begin.glsl.js
%%WWWDIR%%/renderers/shaders/ShaderChunk/normal_fragment_maps.glsl.js
+%%WWWDIR%%/renderers/shaders/ShaderChunk/normal_pars_fragment.glsl.js
+%%WWWDIR%%/renderers/shaders/ShaderChunk/normal_pars_vertex.glsl.js
+%%WWWDIR%%/renderers/shaders/ShaderChunk/normal_vertex.glsl.js
%%WWWDIR%%/renderers/shaders/ShaderChunk/normalmap_pars_fragment.glsl.js
+%%WWWDIR%%/renderers/shaders/ShaderChunk/opaque_fragment.glsl.js
%%WWWDIR%%/renderers/shaders/ShaderChunk/packing.glsl.js
%%WWWDIR%%/renderers/shaders/ShaderChunk/premultiplied_alpha_fragment.glsl.js
%%WWWDIR%%/renderers/shaders/ShaderChunk/project_vertex.glsl.js
@@ -286,48 +296,29 @@
%%WWWDIR%%/renderers/shaders/ShaderChunk/tonemapping_pars_fragment.glsl.js
%%WWWDIR%%/renderers/shaders/ShaderChunk/transmission_fragment.glsl.js
%%WWWDIR%%/renderers/shaders/ShaderChunk/transmission_pars_fragment.glsl.js
-%%WWWDIR%%/renderers/shaders/ShaderChunk/uv2_pars_fragment.glsl.js
-%%WWWDIR%%/renderers/shaders/ShaderChunk/uv2_pars_vertex.glsl.js
-%%WWWDIR%%/renderers/shaders/ShaderChunk/uv2_vertex.glsl.js
%%WWWDIR%%/renderers/shaders/ShaderChunk/uv_pars_fragment.glsl.js
%%WWWDIR%%/renderers/shaders/ShaderChunk/uv_pars_vertex.glsl.js
%%WWWDIR%%/renderers/shaders/ShaderChunk/uv_vertex.glsl.js
%%WWWDIR%%/renderers/shaders/ShaderChunk/worldpos_vertex.glsl.js
%%WWWDIR%%/renderers/shaders/ShaderLib.js
-%%WWWDIR%%/renderers/shaders/ShaderLib/background_frag.glsl.js
-%%WWWDIR%%/renderers/shaders/ShaderLib/background_vert.glsl.js
-%%WWWDIR%%/renderers/shaders/ShaderLib/cube_frag.glsl.js
-%%WWWDIR%%/renderers/shaders/ShaderLib/cube_vert.glsl.js
-%%WWWDIR%%/renderers/shaders/ShaderLib/depth_frag.glsl.js
-%%WWWDIR%%/renderers/shaders/ShaderLib/depth_vert.glsl.js
-%%WWWDIR%%/renderers/shaders/ShaderLib/distanceRGBA_frag.glsl.js
-%%WWWDIR%%/renderers/shaders/ShaderLib/distanceRGBA_vert.glsl.js
-%%WWWDIR%%/renderers/shaders/ShaderLib/equirect_frag.glsl.js
-%%WWWDIR%%/renderers/shaders/ShaderLib/equirect_vert.glsl.js
-%%WWWDIR%%/renderers/shaders/ShaderLib/linedashed_frag.glsl.js
-%%WWWDIR%%/renderers/shaders/ShaderLib/linedashed_vert.glsl.js
-%%WWWDIR%%/renderers/shaders/ShaderLib/meshbasic_frag.glsl.js
-%%WWWDIR%%/renderers/shaders/ShaderLib/meshbasic_vert.glsl.js
-%%WWWDIR%%/renderers/shaders/ShaderLib/meshlambert_frag.glsl.js
-%%WWWDIR%%/renderers/shaders/ShaderLib/meshlambert_vert.glsl.js
-%%WWWDIR%%/renderers/shaders/ShaderLib/meshmatcap_frag.glsl.js
-%%WWWDIR%%/renderers/shaders/ShaderLib/meshmatcap_vert.glsl.js
-%%WWWDIR%%/renderers/shaders/ShaderLib/meshphong_frag.glsl.js
-%%WWWDIR%%/renderers/shaders/ShaderLib/meshphong_vert.glsl.js
-%%WWWDIR%%/renderers/shaders/ShaderLib/meshphysical_frag.glsl.js
-%%WWWDIR%%/renderers/shaders/ShaderLib/meshphysical_vert.glsl.js
-%%WWWDIR%%/renderers/shaders/ShaderLib/meshtoon_frag.glsl.js
-%%WWWDIR%%/renderers/shaders/ShaderLib/meshtoon_vert.glsl.js
-%%WWWDIR%%/renderers/shaders/ShaderLib/normal_frag.glsl.js
-%%WWWDIR%%/renderers/shaders/ShaderLib/normal_vert.glsl.js
-%%WWWDIR%%/renderers/shaders/ShaderLib/points_frag.glsl.js
-%%WWWDIR%%/renderers/shaders/ShaderLib/points_vert.glsl.js
-%%WWWDIR%%/renderers/shaders/ShaderLib/shadow_frag.glsl.js
-%%WWWDIR%%/renderers/shaders/ShaderLib/shadow_vert.glsl.js
-%%WWWDIR%%/renderers/shaders/ShaderLib/sprite_frag.glsl.js
-%%WWWDIR%%/renderers/shaders/ShaderLib/sprite_vert.glsl.js
-%%WWWDIR%%/renderers/shaders/ShaderLib/vsm_frag.glsl.js
-%%WWWDIR%%/renderers/shaders/ShaderLib/vsm_vert.glsl.js
+%%WWWDIR%%/renderers/shaders/ShaderLib/background.glsl.js
+%%WWWDIR%%/renderers/shaders/ShaderLib/backgroundCube.glsl.js
+%%WWWDIR%%/renderers/shaders/ShaderLib/cube.glsl.js
+%%WWWDIR%%/renderers/shaders/ShaderLib/depth.glsl.js
+%%WWWDIR%%/renderers/shaders/ShaderLib/distanceRGBA.glsl.js
+%%WWWDIR%%/renderers/shaders/ShaderLib/equirect.glsl.js
+%%WWWDIR%%/renderers/shaders/ShaderLib/linedashed.glsl.js
+%%WWWDIR%%/renderers/shaders/ShaderLib/meshbasic.glsl.js
+%%WWWDIR%%/renderers/shaders/ShaderLib/meshlambert.glsl.js
+%%WWWDIR%%/renderers/shaders/ShaderLib/meshmatcap.glsl.js
+%%WWWDIR%%/renderers/shaders/ShaderLib/meshnormal.glsl.js
+%%WWWDIR%%/renderers/shaders/ShaderLib/meshphong.glsl.js
+%%WWWDIR%%/renderers/shaders/ShaderLib/meshphysical.glsl.js
+%%WWWDIR%%/renderers/shaders/ShaderLib/meshtoon.glsl.js
+%%WWWDIR%%/renderers/shaders/ShaderLib/points.glsl.js
+%%WWWDIR%%/renderers/shaders/ShaderLib/shadow.glsl.js
+%%WWWDIR%%/renderers/shaders/ShaderLib/sprite.glsl.js
+%%WWWDIR%%/renderers/shaders/ShaderLib/vsm.glsl.js
%%WWWDIR%%/renderers/shaders/UniformsLib.js
%%WWWDIR%%/renderers/shaders/UniformsUtils.js
%%WWWDIR%%/renderers/webgl/WebGLAnimation.js
@@ -338,6 +329,7 @@
%%WWWDIR%%/renderers/webgl/WebGLCapabilities.js
%%WWWDIR%%/renderers/webgl/WebGLClipping.js
%%WWWDIR%%/renderers/webgl/WebGLCubeMaps.js
+%%WWWDIR%%/renderers/webgl/WebGLCubeUVMaps.js
%%WWWDIR%%/renderers/webgl/WebGLExtensions.js
%%WWWDIR%%/renderers/webgl/WebGLGeometries.js
%%WWWDIR%%/renderers/webgl/WebGLIndexedBufferRenderer.js
@@ -352,23 +344,30 @@
%%WWWDIR%%/renderers/webgl/WebGLRenderLists.js
%%WWWDIR%%/renderers/webgl/WebGLRenderStates.js
%%WWWDIR%%/renderers/webgl/WebGLShader.js
+%%WWWDIR%%/renderers/webgl/WebGLShaderCache.js
%%WWWDIR%%/renderers/webgl/WebGLShadowMap.js
%%WWWDIR%%/renderers/webgl/WebGLState.js
%%WWWDIR%%/renderers/webgl/WebGLTextures.js
%%WWWDIR%%/renderers/webgl/WebGLUniforms.js
+%%WWWDIR%%/renderers/webgl/WebGLUniformsGroups.js
%%WWWDIR%%/renderers/webgl/WebGLUtils.js
%%WWWDIR%%/renderers/webxr/WebXRController.js
+%%WWWDIR%%/renderers/webxr/WebXRDepthSensing.js
%%WWWDIR%%/renderers/webxr/WebXRManager.js
%%WWWDIR%%/scenes/Fog.js
%%WWWDIR%%/scenes/FogExp2.js
%%WWWDIR%%/scenes/Scene.js
%%WWWDIR%%/textures/CanvasTexture.js
+%%WWWDIR%%/textures/CompressedArrayTexture.js
+%%WWWDIR%%/textures/CompressedCubeTexture.js
%%WWWDIR%%/textures/CompressedTexture.js
%%WWWDIR%%/textures/CubeTexture.js
+%%WWWDIR%%/textures/Data3DTexture.js
+%%WWWDIR%%/textures/DataArrayTexture.js
%%WWWDIR%%/textures/DataTexture.js
-%%WWWDIR%%/textures/DataTexture2DArray.js
-%%WWWDIR%%/textures/DataTexture3D.js
%%WWWDIR%%/textures/DepthTexture.js
+%%WWWDIR%%/textures/FramebufferTexture.js
+%%WWWDIR%%/textures/Source.js
%%WWWDIR%%/textures/Texture.js
%%WWWDIR%%/textures/VideoTexture.js
%%WWWDIR%%/utils.js