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* Remove # $FreeBSD$ from Makefiles.Mathieu Arnold2021-04-061-1/+0
* Mark as NOT_FOR riscv64:Mark Linimon2021-01-191-1/+1
* Reset MAINTAINERTobias Kortkamp2020-09-281-1/+1
* Clean up LLD_UNSAFE from openal-soft portsTobias Kortkamp2020-03-191-2/+1
* games/iortcw: fix build on GCC architecturesPiotr Kubaj2019-12-071-1/+1
* Add missing USES to my portsTobias Kortkamp2019-10-311-1/+1
* games/iortcw: Fix build on powerpc64Tobias Kortkamp2019-04-091-1/+1
* games/iortcw: Mark LLD_UNSAFETobias Kortkamp2019-03-201-0/+3
* games/iortcw: Update to 1.51cTobias Kortkamp2019-03-171-4/+5
* games/iortcw: Cosmetic changesTobias Kortkamp2019-03-171-17/+26
* games/iortcw: Update to 1.51bTobias Kortkamp2018-03-221-5/+4
* games/iortcw: Add desktop entriesTobias Kortkamp2018-03-081-0/+9
* For ports that are marked NOT_FOR/ONLY_FOR armv6, also mark them soMark Linimon2017-11-301-1/+1
* Update to 1.51Tobias Kortkamp2017-06-091-2/+1
* Revision bump of all ports with USE_GL after consolidation of mesa-libsMatthew Rezny2017-05-231-0/+1
* Mark some ports failing on power64. In cases where the error messageMark Linimon2017-05-221-3/+3
* Mark broken on armv6 as well. Upon investigation, the error is deep inMark Linimon2017-03-011-0/+1
* Update MAINTAINER to tobik@FreeBSD.org for my portsTobias Kortkamp2017-02-151-1/+1
* games/iortcw: Update to 1.5aCarlos J. Puga Medina2016-12-231-4/+10
* Mark as broken on various tier-2 archs.Mark Linimon2016-11-161-0/+2
* New port: games/iortcw Game engine for Return to Castle WolfensteinCarlos J. Puga Medina2016-08-171-0/+56