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path:
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games
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zdoom
Commit message (
Expand
)
Author
Age
Files
Lines
*
*/*: Bump jpeg-turbo users treewide
Daniel Engberg
2023-07-28
1
-1
/
+1
*
games/zdoom: fix the build with llvm16 in base
Kyle Evans
2023-06-26
3
-0
/
+44
*
audio/opus: bump consumers after update to 1.4
Christian Weisgerber
2023-04-25
1
-1
/
+1
*
accessibility/at-spi2-core: update to 2.46.0
Tobias C. Berner
2023-03-02
1
-1
/
+1
*
Remove WWW entries moved into port Makefiles
Stefan Eßer
2022-09-07
1
-2
/
+0
*
Add WWW entries to port Makefiles
Stefan Eßer
2022-09-07
1
-0
/
+1
*
games: remove 'Created by' lines
Tobias C. Berner
2022-07-20
1
-2
/
+0
*
*/*: fix trailing whitespace in pkg-descr's
Dmitry Marakasov
2022-04-01
1
-1
/
+1
*
audio/fluidsynth: Update to upstream version 2.2.4
Thomas Zander
2021-11-27
1
-1
/
+1
*
games/zdoom: fix build on non-x86
Piotr Kubaj
2021-10-26
1
-0
/
+5
*
audio/fluidsynth: Update to upstream version 2.2.3
Thomas Zander
2021-10-04
1
-1
/
+1
*
Remove # $FreeBSD$ from Makefiles.
Mathieu Arnold
2021-04-06
1
-1
/
+0
*
games/zdoom: fix build on non-x86
Piotr Kubaj
2021-03-05
3
-3
/
+26
*
Chase libsndfile 1.0.30 update.
Thomas Zander
2020-10-01
1
-1
/
+1
*
games: Add missing USES={gnome,gl,sdl,xorg}
Tobias Kortkamp
2019-11-08
1
-1
/
+1
*
Chase update to audio/fluidsynth; bump PORTREVISION of dependent ports
Thomas Zander
2019-09-29
1
-1
/
+1
*
Chase update of fluidsynth to 2.0.3
Thomas Zander
2019-03-02
1
-1
/
+1
*
Change cmake default behaviour to outsource.
Tobias C. Berner
2018-12-25
1
-1
/
+1
*
To be consistent with other ports, the arch restriction ought to be
Mark Linimon
2018-12-12
1
-2
/
+1
*
Bump PORTREVISIONS to chase update to audio/fluidsynth 1.1.11
Thomas Zander
2018-06-01
1
-1
/
+1
*
* Updated maintainer email address
Richard Gallamore
2017-07-06
1
-2
/
+2
*
Mark some ports failing on power64. In cases where the error message
Mark Linimon
2017-05-22
1
-0
/
+3
*
games/zdoom: add .desktop file + icon for it
Jan Beich
2016-11-09
2
-2
/
+89
*
- Fix path to data files
Dmitry Marakasov
2016-09-08
1
-1
/
+9
*
Add PORTSCOUT limit
Pawel Pekala
2016-08-12
1
-0
/
+2
*
Use ${DATADIR} in PLIST_FILES
Pawel Pekala
2016-08-06
1
-1
/
+1
*
ZDoom is an enhanced source port of ID Software's DOOM engine. It is based on
Pawel Pekala
2016-08-05
3
-0
/
+62