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# Created by: Pierre-Paul Lavoie <ppl@nbnet.nb.ca>
# $FreeBSD$
PORTNAME= holotz-castle
PORTVERSION= 1.3.14
PORTREVISION= 5
CATEGORIES= games
MASTER_SITES= SF/nemysisfreebsdp/${CATEGORIES}/${PORTNAME}/
DISTFILES= ${PORTNAME}-${DISTVERSION}-src${EXTRACT_SUFX} \
${PORTNAME}_icons${EXTRACT_SUFX}
EXTRACT_ONLY= ${PORTNAME}-${DISTVERSION}-src${EXTRACT_SUFX} \
${PORTNAME}_icons${EXTRACT_SUFX}
MAINTAINER= ports@FreeBSD.org
COMMENT= Platform game with high doses of mystery
LICENSE= GPLv2+
LICENSE_FILE= ${WRKSRC}/LICENSE.txt
WRKSRC= ${WRKDIR}/${PORTNAME}-${PORTVERSION}-src
USES= gmake desthack
USE_GL= gl
USE_SDL= image mixer sdl ttf
MAKE_ARGS= HC_BASE=${PREFIX}/share/${PORTNAME}/ \
HC_BIN_DIR=${PREFIX}/bin/
MAKE_JOBS_UNSAFE= yes
INSTALLS_ICONS= yes
ICON_SIZES= 32x32 48x48 64x64 72x72 96x96 128x128
SUB_FILES= pkg-message ${PORTNAME}-solutions
PORTDATA= *
OPTIONS_DEFINE= SOLUTIONS
OPTIONS_DEFAULT=SOLUTIONS
SOLUTIONS_DESC= Solutions for Holotz's Castle
OPTIONS_SUB= yes
SOLUTIONS_RUN_DEPENDS= mplayer:multimedia/mplayer
.include <bsd.port.options.mk>
.if ${PORT_OPTIONS:MSOLUTIONS}
DISTFILES+= ${PORTNAME}_solutions${EXTRACT_SUFX}
EXTRACT_ONLY+= ${PORTNAME}_solutions${EXTRACT_SUFX}
.endif
post-install:
.for f in ${PORTNAME} ${PORTNAME}-editor
(cd ${WRKSRC} && ${INSTALL_PROGRAM} ${f} ${STAGEDIR}${PREFIX}/bin/)
.endfor
.for s in ${ICON_SIZES}
@${MKDIR} ${STAGEDIR}${PREFIX}/share/icons/hicolor/${s}/apps
${INSTALL_DATA} ${WRKDIR}/${PORTNAME}_${s}.png \
${STAGEDIR}${PREFIX}/share/icons/hicolor/${s}/apps/${PORTNAME}.png
.endfor
${LN} -sf ${PREFIX}/share/icons/hicolor/48x48/apps/${PORTNAME}.png \
${STAGEDIR}${PREFIX}/share/pixmaps
${INSTALL_DATA} ${FILESDIR}/${PORTNAME}.desktop ${STAGEDIR}${DESKTOPDIR}
(cd ${WRKSRC}/man && ${INSTALL_MAN} *.6 ${STAGEDIR}${MAN6PREFIX}/man/man6/)
.if ${PORT_OPTIONS:MSOLUTIONS}
${INSTALL_SCRIPT} ${WRKDIR}/${PORTNAME}-solutions ${STAGEDIR}${PREFIX}/bin/
${INSTALL_DATA} ${FILESDIR}/${PORTNAME}-solutions.desktop \
${STAGEDIR}${DESKTOPDIR}
@${MKDIR} ${STAGEDIR}${DATADIR}/solutions
@(cd ${WRKDIR} && ${INSTALL_DATA} *.avi ${STAGEDIR}${DATADIR}/solutions)
.endif
.include <bsd.port.mk>
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