blob: 0495396bbeb9f1188a45a702633bd9031a95209b (
plain) (
blame)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
|
# Created by: Dmitry Marakasov <amdmi3@FreeBSD.org>
# $FreeBSD$
PORTNAME= legesmotus
PORTVERSION= 0.4.0
PORTREVISION= 5
CATEGORIES= games
MASTER_SITES= SF
MAINTAINER= amdmi3@FreeBSD.org
COMMENT= Team-based, networked, 2D shooter set in zero-gravity
HAS_CONFIGURE= yes
CONFIGURE_ARGS= --prefix="${PREFIX}" \
--mandir="${PREFIX}/man" \
--datadir="${DATADIR}"
USES= gmake
MAKE_ENV= XDIR=${LOCALBASE}
PORTDATA= *
OPTIONS_MULTI= COMPONENTS
OPTIONS_MULTI_COMPONENTS=CLIENT SERVER METASERVER SERVERSCANNER
OPTIONS_DEFAULT=CLIENT SERVER
OPTIONS_SUB= yes
CLIENT_DESC= Build client
SERVER_DESC= Build server
METASERVER_DESC=Build metaserver
SERVERSCANNER_DESC=Build server scanner
CLIENT_CONFIGURE_OFF= --disable-client
SERVER_CONFIGURE_OFF= --disable-server
METASERVER_CONFIGURE_ON= --enable-metaserver
SERVERSCANNER_CONFIGURE_ON= --enable-serverscanner
.include <bsd.port.options.mk>
.if ${PORT_OPTIONS:MCLIENT}
USE_SDL= sdl image ttf mixer
USE_GL= gl
DESKTOP_ENTRIES="Leges Motus" \
"A team-based, networked, 2D shooter set in zero-gravity" \
"${DATADIR}/sprites/blue_head32.png" \
"legesmotus" \
"Game;ActionGame;" \
""
.endif
.include <bsd.port.mk>
|