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path: root/games/nethack32/files/patch-sys-unix-Makefile.top
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--- sys/unix/Makefile.top.orig	1996-12-10 12:20:10.000000000 -0800
+++ sys/unix/Makefile.top	2014-06-28 16:26:54.000000000 -0700
@@ -14,16 +14,16 @@
 # MAKE = make
 
 # make NetHack
-GAME     = nethack
+GAME     = %%HACKNAME%%
 GAMEUID  = games
-GAMEGRP  = bin
+GAMEGRP  = games
 
 # Permissions - some places use setgid instead of setuid, for instance
 # See also the option "SECURE" in include/config.h
-GAMEPERM = 04755
-FILEPERM = 0644
+GAMEPERM = 02755
+FILEPERM = 0664
 EXEPERM  = 0755
-DIRPERM  = 0755
+DIRPERM  = 0775
 
 # GAMEDIR also appears in config.h as "HACKDIR".
 #
@@ -32,13 +32,13 @@
 # therefore there should not be anything in GAMEDIR that you want to keep
 # (if there is, you'll have to do the installation by hand or modify the
 # instructions)
-GAMEDIR  = /usr/games/lib/$(GAME)dir
-SHELLDIR = /usr/games
+GAMEDIR  = ${PREFIX}/share/%%HACKNAME%%
+SHELLDIR = ${PREFIX}/bin
 
 # per discussion in Install.X11
-VARDATND = 
+# VARDATND =
 # VARDATND = x11tiles pet_mark.xbm
-# VARDATND = x11tiles pet_mark.xbm rip.xpm
+VARDATND = x11tiles pet_mark.xbm rip.xpm
 
 VARDATD = data oracles options quest.dat rumors
 VARDAT = $(VARDATD) $(VARDATND)
@@ -74,7 +74,7 @@
 $(GAME):
 	( cd src ; $(MAKE) )
 
-all:	$(GAME) Guidebook $(VARDAT) dungeon spec_levs check-dlb
+all:	$(GAME) recover Guidebook $(VARDAT) dungeon spec_levs check-dlb
 	@echo "Done."
 
 Guidebook:
@@ -126,6 +126,8 @@
 	( cd util ; $(MAKE) dlb )
 	( cd dat ; ../util/dlb cf nhdat $(DATDLB) )
 
+recover:
+	( cd util ; $(MAKE) recover )
 
 dofiles:
 	target=`sed -n					\
@@ -135,66 +137,45 @@
 		-e '}' 					\
 	  	-e '$$s/.*/nodlb/p' < dat/options` ;	\
 	$(MAKE) dofiles-$${target-nodlb}
-	cp src/$(GAME) $(GAMEDIR)
-	-rm -f $(SHELLDIR)/$(GAME)
+	cp src/nethack ${DESTDIR}$(GAMEDIR)/$(GAME)
+	cp util/recover ${DESTDIR}$(GAMEDIR)
+	-rm -f ${DESTDIR}$(SHELLDIR)/$(GAME)
 	sed -e 's;/usr/games/lib/nethackdir;$(GAMEDIR);' \
 		-e 's;HACKDIR/nethack;HACKDIR/$(GAME);' \
 		< sys/unix/nethack.sh \
-		> $(SHELLDIR)/$(GAME)
-# set up their permissions
-	-( cd $(GAMEDIR) ; $(CHOWN) $(GAMEUID) $(GAME) ; \
-			$(CHGRP) $(GAMEGRP) $(GAME) )
-	chmod $(GAMEPERM) $(GAMEDIR)/$(GAME)
-	-$(CHOWN) $(GAMEUID) $(SHELLDIR)/$(GAME)
-	$(CHGRP) $(GAMEGRP) $(SHELLDIR)/$(GAME)
-	chmod $(EXEPERM) $(SHELLDIR)/$(GAME)
+		> ${DESTDIR}$(SHELLDIR)/$(GAME)
 
 dofiles-dlb: check-dlb
-	( cd dat ; cp nhdat $(DATNODLB) $(GAMEDIR) )
-# set up their permissions
-	-( cd $(GAMEDIR) ; $(CHOWN) $(GAMEUID) nhdat $(DATNODLB) ; \
-			$(CHGRP) $(GAMEGRP) nhdat $(DATNODLB) ; \
-			chmod $(FILEPERM) nhdat $(DATNODLB) )
+	( cd dat ; cp nhdat $(DATNODLB) ${DESTDIR}$(GAMEDIR) )
 
 dofiles-nodlb:
 # copy over the game files
-	( cd dat ; cp $(DAT) $(GAMEDIR) )
-# set up their permissions
-	-( cd $(GAMEDIR) ; $(CHOWN) $(GAMEUID) $(DAT) ; \
-			$(CHGRP) $(GAMEGRP) $(DAT) ; \
-			chmod $(FILEPERM) $(DAT) )
+	( cd dat ; cp $(DAT) ${DESTDIR}$(GAMEDIR) )
 
-update: $(GAME) $(VARDAT) dungeon spec_levs
+update: $(GAME) recover $(VARDAT) dungeon spec_levs
 #	(don't yank the old version out from under people who're playing it)
-	-mv $(GAMEDIR)/$(GAME) $(GAMEDIR)/$(GAME).old
+	-mv ${DESTDIR}$(GAMEDIR)/$(GAME) ${DESTDIR}$(GAMEDIR)/$(GAME).old
 #	quest.dat is also kept open and has the same problems over NFS
 #	(quest.dat may be inside nhdat if dlb is in use)
-	-mv $(GAMEDIR)/quest.dat $(GAMEDIR)/quest.dat.old
-	-mv $(GAMEDIR)/nhdat $(GAMEDIR)/nhdat.old
+	-mv ${DESTDIR}$(GAMEDIR)/quest.dat ${DESTDIR}$(GAMEDIR)/quest.dat.old
+	-mv ${DESTDIR}$(GAMEDIR)/nhdat ${DESTDIR}$(GAMEDIR)/nhdat.old
 # set up new versions of the game files
 	( $(MAKE) dofiles )
 # touch time-sensitive files
-	-touch -c $(GAMEDIR)/bones* $(GAMEDIR)/?lock* $(GAMEDIR)/wizard*
-	-touch -c $(GAMEDIR)/save/*
-	touch $(GAMEDIR)/perm $(GAMEDIR)/record
+	-touch -c ${DESTDIR}$(GAMEDIR)/bones* ${DESTDIR}$(GAMEDIR)/?lock* ${DESTDIR}$(GAMEDIR)/wizard*
+	touch ${DESTDIR}$(GAMEDIR)/perm ${DESTDIR}$(GAMEDIR)/record
 # and a reminder
 	@echo You may also want to install the man pages via the doc Makefile.
 
-install: $(GAME) $(VARDAT) dungeon spec_levs
+install: $(GAME) recover $(VARDAT) dungeon spec_levs
 # set up the directories
-	-mkdir $(SHELLDIR)
-	-rm -rf $(GAMEDIR)
-	-mkdir $(GAMEDIR) $(GAMEDIR)/save
-	-$(CHOWN) $(GAMEUID) $(GAMEDIR) $(GAMEDIR)/save
-	$(CHGRP) $(GAMEGRP) $(GAMEDIR) $(GAMEDIR)/save
-	chmod $(DIRPERM) $(GAMEDIR) $(GAMEDIR)/save
+	-mkdir ${DESTDIR}$(SHELLDIR)
+	-rmdir ${DESTDIR}$(GAMEDIR)
+	-mkdir ${DESTDIR}$(GAMEDIR) ${DESTDIR}$(GAMEDIR)
 # set up the game files
 	( $(MAKE) dofiles )
 # set up some additional files
-	touch $(GAMEDIR)/perm $(GAMEDIR)/record $(GAMEDIR)/logfile
-	-( cd $(GAMEDIR) ; $(CHOWN) $(GAMEUID) perm record logfile ; \
-			$(CHGRP) $(GAMEGRP) perm record logfile ; \
-			chmod $(FILEPERM) perm record logfile )
+	touch ${DESTDIR}$(GAMEDIR)/perm ${DESTDIR}$(GAMEDIR)/record ${DESTDIR}$(GAMEDIR)/logfile
 # and a reminder
 	@echo You may also want to reinstall the man pages via the doc Makefile.