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A 3D program for creating voxel volumes, a bit similar to Minecraft.
By restricting the volume along a 3D grid, just like pixels do in two
dimensions, voxels make 3D editing as intuitive as drawing in 2D.
Voxel art is used in many video games, and also by artists as a
standalone style.
Make your scene as large as you want. Goxel uses sparse matrices
internally so there is not restrictions on how big a model can be.
Use layers to separate parts of the scene into independently editable
3D models.
Goxel can export to many formats, including: Magica Voxel, Qubicle,
glTF2, obj, ply, build engine.
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