blob: 03c16f218937e1670fb9fab360f5cde9c303dc2c (
plain) (
tree)
|
|
PORTNAME= rogue
PORTVERSION= 3.20
CATEGORIES= games
MASTER_SITES= IDSOFTWARE/quake2/source
PKGNAMEPREFIX= ${Q2PKGNAMEPREFIX}
DISTNAME= ${PORTNAME}src${PORTVERSION:S/.//}
EXTRACT_SUFX= .shar.Z
MAINTAINER= danfe@FreeBSD.org
COMMENT= Quake II: Ground Zero (Rogue) official mission pack
WWW= http://www.idsoftware.com/games/quake/quake2-grndzero/
MAKEFILE= ${FILESDIR}/Makefile
NO_WRKSUBDIR= yes
SUB_FILES= pkg-message
PLIST_FILES= %%Q2DIR%%/${PORTNAME}/game.so
PLIST_DIRS= %%Q2DIR%%/${PORTNAME}
do-extract:
@cd ${WRKSRC} && uncompress -c ${DISTDIR}/${DISTFILES} | \
${TAIL} +454 | ${SH}
post-patch:
@${REINPLACE_CMD} -e '/#include <nan\.h>/d' ${WRKSRC}/g_local.h
@${REINPLACE_CMD} -e '/extern SP_monster_makron/d' ${WRKSRC}/m_boss31.c
@${REINPLACE_CMD} -e 's/__linux__/__unix__/' ${WRKSRC}/q_shared.[ch]
do-install:
@${MKDIR} ${STAGEDIR}${Q2DIR}/${PORTNAME}
${INSTALL_PROGRAM} ${WRKSRC}/game.so ${STAGEDIR}${Q2DIR}/${PORTNAME}
.include "${.CURDIR}/../quake2-data/Makefile.include"
.include <bsd.port.mk>
|